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Minikin has a special font fallback for VS15/VS16, so hasVariationSelector for emojis with VS15/VS16 should always return true. Bug: 27531970 Change-Id: Ieebd58f48b135b6ec50d999df68dcc09b1284606
164 lines
5.0 KiB
C++
164 lines
5.0 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MINIKIN_FONT_FAMILY_H
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#define MINIKIN_FONT_FAMILY_H
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#include <vector>
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#include <string>
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#include <hb.h>
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#include <utils/TypeHelpers.h>
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#include <minikin/MinikinRefCounted.h>
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#include <minikin/SparseBitSet.h>
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namespace android {
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class MinikinFont;
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// FontStyle represents all style information needed to select an actual font
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// from a collection. The implementation is packed into two 32-bit words
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// so it can be efficiently copied, embedded in other objects, etc.
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class FontStyle {
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public:
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FontStyle() : FontStyle(0 /* variant */, 4 /* weight */, false /* italic */) {}
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FontStyle(int weight, bool italic) : FontStyle(0 /* variant */, weight, italic) {}
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FontStyle(uint32_t langListId)
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: FontStyle(langListId, 0 /* variant */, 4 /* weight */, false /* italic */) {}
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FontStyle(int variant, int weight, bool italic);
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FontStyle(uint32_t langListId, int variant, int weight, bool italic);
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int getWeight() const { return bits & kWeightMask; }
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bool getItalic() const { return (bits & kItalicMask) != 0; }
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int getVariant() const { return (bits >> kVariantShift) & kVariantMask; }
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uint32_t getLanguageListId() const { return mLanguageListId; }
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bool operator==(const FontStyle other) const {
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return bits == other.bits && mLanguageListId == other.mLanguageListId;
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}
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hash_t hash() const;
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// Looks up a language list from an internal cache and returns its ID.
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// If the passed language list is not in the cache, registers it and returns newly assigned ID.
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static uint32_t registerLanguageList(const std::string& languages);
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private:
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static const uint32_t kWeightMask = (1 << 4) - 1;
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static const uint32_t kItalicMask = 1 << 4;
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static const int kVariantShift = 5;
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static const uint32_t kVariantMask = (1 << 2) - 1;
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static uint32_t pack(int variant, int weight, bool italic);
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uint32_t bits;
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uint32_t mLanguageListId;
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};
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enum FontVariant {
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VARIANT_DEFAULT = 0,
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VARIANT_COMPACT = 1,
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VARIANT_ELEGANT = 2,
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};
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inline hash_t hash_type(const FontStyle &style) {
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return style.hash();
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}
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// attributes representing transforms (fake bold, fake italic) to match styles
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class FontFakery {
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public:
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FontFakery() : mFakeBold(false), mFakeItalic(false) { }
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FontFakery(bool fakeBold, bool fakeItalic) : mFakeBold(fakeBold), mFakeItalic(fakeItalic) { }
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// TODO: want to support graded fake bolding
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bool isFakeBold() { return mFakeBold; }
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bool isFakeItalic() { return mFakeItalic; }
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private:
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bool mFakeBold;
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bool mFakeItalic;
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};
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struct FakedFont {
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// ownership is the enclosing FontCollection
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MinikinFont* font;
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FontFakery fakery;
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};
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class FontFamily : public MinikinRefCounted {
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public:
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FontFamily();
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FontFamily(int variant);
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FontFamily(uint32_t langId, int variant)
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: mLangId(langId),
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mVariant(variant),
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mHasVSTable(false),
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mCoverageValid(false) {
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}
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~FontFamily();
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// Add font to family, extracting style information from the font
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bool addFont(MinikinFont* typeface);
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void addFont(MinikinFont* typeface, FontStyle style);
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FakedFont getClosestMatch(FontStyle style) const;
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uint32_t langId() const { return mLangId; }
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int variant() const { return mVariant; }
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// API's for enumerating the fonts in a family. These don't guarantee any particular order
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size_t getNumFonts() const;
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MinikinFont* getFont(size_t index) const;
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FontStyle getStyle(size_t index) const;
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bool isColorEmojiFamily() const;
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// Get Unicode coverage. Lifetime of returned bitset is same as receiver. May return nullptr on
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// error.
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const SparseBitSet* getCoverage();
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// Returns true if the font has a glyph for the code point and variation selector pair.
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// Caller should acquire a lock before calling the method.
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bool hasGlyph(uint32_t codepoint, uint32_t variationSelector);
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// Returns true if this font family has a variaion sequence table (cmap format 14 subtable).
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bool hasVSTable() const;
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private:
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void addFontLocked(MinikinFont* typeface, FontStyle style);
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class Font {
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public:
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Font(MinikinFont* typeface, FontStyle style) :
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typeface(typeface), style(style) { }
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MinikinFont* typeface;
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FontStyle style;
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};
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uint32_t mLangId;
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int mVariant;
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std::vector<Font> mFonts;
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SparseBitSet mCoverage;
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bool mHasVSTable;
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bool mCoverageValid;
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};
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} // namespace android
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#endif // MINIKIN_FONT_FAMILY_H
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