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This is the first step of getting rid of RenderLayer. Instead of walking the RenderLayer tree, wall the RenderObject tree and add any layers encountered to a vector to paint later. This patch just consolidates and move the code from RenderLayer to RenderBox and then changes the children painting to iterate over the vector. Therefore we walk the RenderObject tree. We still call out to RenderLayer in a bunch of places. A followup patch will get rid of those. R=esprehn@chromium.org Review URL: https://codereview.chromium.org/899753003
328 lines
9.1 KiB
C++
328 lines
9.1 KiB
C++
/*
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* Copyright (C) 2003, 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/core/rendering/InlineBox.h"
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#include "sky/engine/core/rendering/InlineFlowBox.h"
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#include "sky/engine/core/rendering/PaintInfo.h"
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#include "sky/engine/core/rendering/RenderBlockFlow.h"
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#include "sky/engine/core/rendering/RenderObjectInlines.h"
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#include "sky/engine/core/rendering/RootInlineBox.h"
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#include "sky/engine/platform/Partitions.h"
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#include "sky/engine/platform/fonts/FontMetrics.h"
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#ifndef NDEBUG
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#include <stdio.h>
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#endif
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namespace blink {
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struct SameSizeAsInlineBox {
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virtual ~SameSizeAsInlineBox() { }
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void* a[4];
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FloatPoint b;
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float c;
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uint32_t d : 32;
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#if ENABLE(ASSERT)
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bool f;
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#endif
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};
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COMPILE_ASSERT(sizeof(InlineBox) == sizeof(SameSizeAsInlineBox), InlineBox_size_guard);
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#if ENABLE(ASSERT)
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InlineBox::~InlineBox()
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{
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if (!m_hasBadParent && m_parent)
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m_parent->setHasBadChildList();
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}
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#endif
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void InlineBox::remove(MarkLineBoxes markLineBoxes)
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{
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if (parent())
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parent()->removeChild(this, markLineBoxes);
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}
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void* InlineBox::operator new(size_t sz)
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{
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return partitionAlloc(Partitions::getRenderingPartition(), sz);
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}
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void InlineBox::operator delete(void* ptr)
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{
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partitionFree(ptr);
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}
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#ifndef NDEBUG
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const char* InlineBox::boxName() const
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{
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return "InlineBox";
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}
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void InlineBox::showTreeForThis() const
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{
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renderer().showTreeForThis();
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}
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void InlineBox::showLineTreeForThis() const
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{
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renderer().containingBlock()->showLineTreeAndMark(this, "*");
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}
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void InlineBox::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const RenderObject* obj, int depth) const
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{
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int printedCharacters = 0;
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if (this == markedBox1)
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printedCharacters += fprintf(stderr, "%s", markedLabel1);
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if (this == markedBox2)
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printedCharacters += fprintf(stderr, "%s", markedLabel2);
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if (&renderer() == obj)
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printedCharacters += fprintf(stderr, "*");
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for (; printedCharacters < depth * 2; printedCharacters++)
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fputc(' ', stderr);
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showBox(printedCharacters);
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}
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void InlineBox::showBox(int printedCharacters) const
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{
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printedCharacters += fprintf(stderr, "%s\t%p", boxName(), this);
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for (; printedCharacters < showTreeCharacterOffset; printedCharacters++)
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fputc(' ', stderr);
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fprintf(stderr, "\t%s %p {pos=%g,%g size=%g,%g} baseline=%i/%i\n",
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renderer().renderName(), &renderer(), x(), y(), width(), height(),
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baselinePosition(AlphabeticBaseline),
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baselinePosition(IdeographicBaseline));
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}
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#endif
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float InlineBox::logicalHeight() const
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{
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if (hasVirtualLogicalHeight())
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return virtualLogicalHeight();
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if (renderer().isText())
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return m_bitfields.isText() ? renderer().style(isFirstLineStyle())->fontMetrics().height() : 0;
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if (renderer().isBox() && parent())
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return toRenderBox(renderer()).height().toFloat();
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ASSERT(isInlineFlowBox());
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RenderBoxModelObject* flowObject = boxModelObject();
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const FontMetrics& fontMetrics = renderer().style(isFirstLineStyle())->fontMetrics();
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float result = fontMetrics.height();
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if (parent())
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result += flowObject->borderAndPaddingLogicalHeight();
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return result;
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}
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int InlineBox::baselinePosition(FontBaseline baselineType) const
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{
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return boxModelObject()->baselinePosition(baselineType, m_bitfields.firstLine(), HorizontalLine, PositionOnContainingLine);
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}
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LayoutUnit InlineBox::lineHeight() const
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{
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return boxModelObject()->lineHeight(m_bitfields.firstLine(), HorizontalLine, PositionOnContainingLine);
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}
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int InlineBox::caretMinOffset() const
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{
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return renderer().caretMinOffset();
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}
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int InlineBox::caretMaxOffset() const
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{
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return renderer().caretMaxOffset();
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}
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void InlineBox::dirtyLineBoxes()
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{
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markDirty();
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for (InlineFlowBox* curr = parent(); curr && !curr->isDirty(); curr = curr->parent())
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curr->markDirty();
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}
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void InlineBox::deleteLine()
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{
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if (!m_bitfields.extracted() && renderer().isBox())
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toRenderBox(renderer()).setInlineBoxWrapper(0);
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destroy();
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}
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void InlineBox::extractLine()
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{
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m_bitfields.setExtracted(true);
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if (renderer().isBox())
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toRenderBox(renderer()).setInlineBoxWrapper(0);
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}
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void InlineBox::attachLine()
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{
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m_bitfields.setExtracted(false);
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if (renderer().isBox())
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toRenderBox(renderer()).setInlineBoxWrapper(this);
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}
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void InlineBox::adjustPosition(float dx, float dy)
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{
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m_topLeft.move(dx, dy);
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if (renderer().isReplaced())
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toRenderBox(renderer()).move(dx, dy);
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}
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void InlineBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit /* lineTop */, LayoutUnit /*lineBottom*/, Vector<RenderBox*>& layers)
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{
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renderer().paint(paintInfo, paintOffset, layers);
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}
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bool InlineBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit /* lineTop */, LayoutUnit /*lineBottom*/)
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{
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// Hit test all phases of replaced elements atomically, as though the replaced element established its
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// own stacking context. (See Appendix E.2, section 6.4 on inline block/table elements in the CSS2.1
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// specification.)
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LayoutPoint childPoint = accumulatedOffset;
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return renderer().hitTest(request, result, locationInContainer, childPoint);
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}
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const RootInlineBox& InlineBox::root() const
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{
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if (m_parent)
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return m_parent->root();
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ASSERT(isRootInlineBox());
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return static_cast<const RootInlineBox&>(*this);
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}
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RootInlineBox& InlineBox::root()
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{
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if (m_parent)
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return m_parent->root();
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ASSERT(isRootInlineBox());
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return static_cast<RootInlineBox&>(*this);
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}
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bool InlineBox::nextOnLineExists() const
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{
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if (!m_bitfields.determinedIfNextOnLineExists()) {
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m_bitfields.setDeterminedIfNextOnLineExists(true);
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if (!parent())
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m_bitfields.setNextOnLineExists(false);
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else if (nextOnLine())
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m_bitfields.setNextOnLineExists(true);
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else
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m_bitfields.setNextOnLineExists(parent()->nextOnLineExists());
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}
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return m_bitfields.nextOnLineExists();
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}
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InlineBox* InlineBox::nextLeafChild() const
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{
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InlineBox* leaf = 0;
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for (InlineBox* box = nextOnLine(); box && !leaf; box = box->nextOnLine())
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leaf = box->isLeaf() ? box : toInlineFlowBox(box)->firstLeafChild();
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if (!leaf && parent())
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leaf = parent()->nextLeafChild();
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return leaf;
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}
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InlineBox* InlineBox::prevLeafChild() const
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{
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InlineBox* leaf = 0;
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for (InlineBox* box = prevOnLine(); box && !leaf; box = box->prevOnLine())
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leaf = box->isLeaf() ? box : toInlineFlowBox(box)->lastLeafChild();
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if (!leaf && parent())
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leaf = parent()->prevLeafChild();
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return leaf;
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}
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InlineBox* InlineBox::nextLeafChildIgnoringLineBreak() const
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{
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InlineBox* leaf = nextLeafChild();
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if (leaf && leaf->isLineBreak())
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return 0;
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return leaf;
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}
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InlineBox* InlineBox::prevLeafChildIgnoringLineBreak() const
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{
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InlineBox* leaf = prevLeafChild();
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if (leaf && leaf->isLineBreak())
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return 0;
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return leaf;
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}
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RenderObject::SelectionState InlineBox::selectionState()
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{
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return renderer().selectionState();
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}
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bool InlineBox::canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth) const
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{
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// Non-replaced elements can always accommodate an ellipsis.
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if (!renderer().isReplaced())
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return true;
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IntRect boxRect(left(), 0, m_logicalWidth, 10);
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IntRect ellipsisRect(ltr ? blockEdge - ellipsisWidth : blockEdge, 0, ellipsisWidth, 10);
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return !(boxRect.intersects(ellipsisRect));
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}
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float InlineBox::placeEllipsisBox(bool, float, float, float, float& truncatedWidth, bool&)
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{
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// Use -1 to mean "we didn't set the position."
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truncatedWidth += logicalWidth();
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return -1;
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}
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void InlineBox::clearKnownToHaveNoOverflow()
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{
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m_bitfields.setKnownToHaveNoOverflow(false);
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if (parent() && parent()->knownToHaveNoOverflow())
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parent()->clearKnownToHaveNoOverflow();
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}
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FloatPoint InlineBox::locationIncludingFlipping()
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{
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// FIXME(sky): remove
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return FloatPoint(x(), y());
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}
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} // namespace blink
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#ifndef NDEBUG
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void showTree(const blink::InlineBox* b)
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{
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if (b)
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b->showTreeForThis();
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}
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void showLineTree(const blink::InlineBox* b)
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{
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if (b)
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b->showLineTreeForThis();
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}
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#endif
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