Jason Simmons 4025fbe44f
Release thread-local resources when submitting a Flutter GPU command buffer (#173663)
Impeller back ends may hold resources (such as Vulkan command pools) in
thread-local storage so they can be reused during a series of
operations. These resources must be freed when they are no longer
useful.

Fixes https://github.com/flutter/flutter/issues/172068
2025-08-25 19:31:08 +00:00
..

Flutter Engine

Setting up the Engine development environment

See here

gclient bootstrap

Flutter engine uses gclient to manage dependencies.

If you've already cloned the flutter repository:

  1. Copy one of the engine/scripts/*.gclient to the root folder as .gclient:
    1. Googlers: copy rbe.gclient to enable faster builds with RBE
    2. Everyone else: copy standard.gclient
  2. run gclient sync from the root folder