flutter_flutter/shell/platform/windows/flutter_windows_engine.cc
stuartmorgan dcbe3d3d3d
[windows] Allow delegation of top-level WindowProc (#20613)
Adds APIs for runners to delegate WindowProc handlers into the Flutter
engine, and for plugins to register as possible delegates.

This allows for plugins to alter top-level window behavior in ways that
can only be done from the WindowProc, such as resize control. This
functionality remains entirely on the native side, so is synchronous.

Part of https://github.com/flutter/flutter/issues/53168
2020-08-19 06:49:39 -07:00

259 lines
9.2 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/windows/flutter_windows_engine.h"
#include <filesystem>
#include <iostream>
#include <sstream>
#include "flutter/shell/platform/common/cpp/path_utils.h"
#include "flutter/shell/platform/windows/flutter_windows_view.h"
#include "flutter/shell/platform/windows/string_conversion.h"
#include "flutter/shell/platform/windows/system_utils.h"
namespace flutter {
namespace {
// Creates and returns a FlutterRendererConfig that renders to the view (if any)
// of a FlutterWindowsEngine, which should be the user_data received by the
// render callbacks.
FlutterRendererConfig GetRendererConfig() {
FlutterRendererConfig config = {};
config.type = kOpenGL;
config.open_gl.struct_size = sizeof(config.open_gl);
config.open_gl.make_current = [](void* user_data) -> bool {
auto host = static_cast<FlutterWindowsEngine*>(user_data);
if (!host->view()) {
return false;
}
return host->view()->MakeCurrent();
};
config.open_gl.clear_current = [](void* user_data) -> bool {
auto host = static_cast<FlutterWindowsEngine*>(user_data);
if (!host->view()) {
return false;
}
return host->view()->ClearContext();
};
config.open_gl.present = [](void* user_data) -> bool {
auto host = static_cast<FlutterWindowsEngine*>(user_data);
if (!host->view()) {
return false;
}
return host->view()->SwapBuffers();
};
config.open_gl.fbo_callback = [](void* user_data) -> uint32_t { return 0; };
config.open_gl.gl_proc_resolver = [](void* user_data,
const char* what) -> void* {
return reinterpret_cast<void*>(eglGetProcAddress(what));
};
config.open_gl.make_resource_current = [](void* user_data) -> bool {
auto host = static_cast<FlutterWindowsEngine*>(user_data);
if (!host->view()) {
return false;
}
return host->view()->MakeResourceCurrent();
};
return config;
}
// Converts a FlutterPlatformMessage to an equivalent FlutterDesktopMessage.
static FlutterDesktopMessage ConvertToDesktopMessage(
const FlutterPlatformMessage& engine_message) {
FlutterDesktopMessage message = {};
message.struct_size = sizeof(message);
message.channel = engine_message.channel;
message.message = engine_message.message;
message.message_size = engine_message.message_size;
message.response_handle = engine_message.response_handle;
return message;
}
// Converts a LanguageInfo struct to a FlutterLocale struct. |info| must outlive
// the returned value, since the returned FlutterLocale has pointers into it.
FlutterLocale CovertToFlutterLocale(const LanguageInfo& info) {
FlutterLocale locale = {};
locale.struct_size = sizeof(FlutterLocale);
locale.language_code = info.language.c_str();
if (!info.region.empty()) {
locale.country_code = info.region.c_str();
}
if (!info.script.empty()) {
locale.script_code = info.script.c_str();
}
return locale;
}
} // namespace
FlutterWindowsEngine::FlutterWindowsEngine(const FlutterProjectBundle& project)
: project_(std::make_unique<FlutterProjectBundle>(project)) {
task_runner_ = std::make_unique<Win32TaskRunner>(
GetCurrentThreadId(), [this](const auto* task) {
if (!engine_) {
std::cerr << "Cannot post an engine task when engine is not running."
<< std::endl;
return;
}
if (FlutterEngineRunTask(engine_, task) != kSuccess) {
std::cerr << "Failed to post an engine task." << std::endl;
}
});
// Set up the structure of the state/handle objects; engine and view
// paramaters will be filled in later.
messenger_ = std::make_unique<FlutterDesktopMessenger>();
message_dispatcher_ =
std::make_unique<IncomingMessageDispatcher>(messenger_.get());
messenger_->dispatcher = message_dispatcher_.get();
plugin_registrar_ = std::make_unique<FlutterDesktopPluginRegistrar>();
plugin_registrar_->engine = this;
plugin_registrar_->view = std::make_unique<FlutterDesktopView>();
window_proc_delegate_manager_ =
std::make_unique<Win32WindowProcDelegateManager>();
}
FlutterWindowsEngine::~FlutterWindowsEngine() {
Stop();
}
bool FlutterWindowsEngine::RunWithEntrypoint(const char* entrypoint) {
if (!project_->HasValidPaths()) {
std::cerr << "Missing or unresolvable paths to assets." << std::endl;
return false;
}
std::string assets_path_string = project_->assets_path().u8string();
std::string icu_path_string = project_->icu_path().u8string();
if (FlutterEngineRunsAOTCompiledDartCode()) {
aot_data_ = project_->LoadAotData();
if (!aot_data_) {
std::cerr << "Unable to start engine without AOT data." << std::endl;
return false;
}
}
// FlutterProjectArgs is expecting a full argv, so when processing it for
// flags the first item is treated as the executable and ignored. Add a dummy
// value so that all provided arguments are used.
std::vector<const char*> argv = {"placeholder"};
std::transform(
project_->switches().begin(), project_->switches().end(),
std::back_inserter(argv),
[](const std::string& arg) -> const char* { return arg.c_str(); });
// Configure task runners.
FlutterTaskRunnerDescription platform_task_runner = {};
platform_task_runner.struct_size = sizeof(FlutterTaskRunnerDescription);
platform_task_runner.user_data = task_runner_.get();
platform_task_runner.runs_task_on_current_thread_callback =
[](void* user_data) -> bool {
return static_cast<Win32TaskRunner*>(user_data)->RunsTasksOnCurrentThread();
};
platform_task_runner.post_task_callback = [](FlutterTask task,
uint64_t target_time_nanos,
void* user_data) -> void {
static_cast<Win32TaskRunner*>(user_data)->PostTask(task, target_time_nanos);
};
FlutterCustomTaskRunners custom_task_runners = {};
custom_task_runners.struct_size = sizeof(FlutterCustomTaskRunners);
custom_task_runners.platform_task_runner = &platform_task_runner;
FlutterProjectArgs args = {};
args.struct_size = sizeof(FlutterProjectArgs);
args.assets_path = assets_path_string.c_str();
args.icu_data_path = icu_path_string.c_str();
args.command_line_argc = static_cast<int>(argv.size());
args.command_line_argv = argv.size() > 0 ? argv.data() : nullptr;
args.platform_message_callback =
[](const FlutterPlatformMessage* engine_message,
void* user_data) -> void {
auto host = static_cast<FlutterWindowsEngine*>(user_data);
return host->HandlePlatformMessage(engine_message);
};
args.custom_task_runners = &custom_task_runners;
if (aot_data_) {
args.aot_data = aot_data_.get();
}
if (entrypoint) {
args.custom_dart_entrypoint = entrypoint;
}
FlutterRendererConfig renderer_config = GetRendererConfig();
auto result = FlutterEngineRun(FLUTTER_ENGINE_VERSION, &renderer_config,
&args, this, &engine_);
if (result != kSuccess || engine_ == nullptr) {
std::cerr << "Failed to start Flutter engine: error " << result
<< std::endl;
return false;
}
SendSystemSettings();
return true;
}
bool FlutterWindowsEngine::Stop() {
if (engine_) {
if (plugin_registrar_ && plugin_registrar_->destruction_handler) {
plugin_registrar_->destruction_handler(plugin_registrar_.get());
}
FlutterEngineResult result = FlutterEngineShutdown(engine_);
engine_ = nullptr;
return (result == kSuccess);
}
return false;
}
void FlutterWindowsEngine::SetView(FlutterWindowsView* view) {
view_ = view;
plugin_registrar_->view->view = view;
}
// Returns the currently configured Plugin Registrar.
FlutterDesktopPluginRegistrarRef FlutterWindowsEngine::GetRegistrar() {
return plugin_registrar_.get();
}
void FlutterWindowsEngine::HandlePlatformMessage(
const FlutterPlatformMessage* engine_message) {
if (engine_message->struct_size != sizeof(FlutterPlatformMessage)) {
std::cerr << "Invalid message size received. Expected: "
<< sizeof(FlutterPlatformMessage) << " but received "
<< engine_message->struct_size << std::endl;
return;
}
auto message = ConvertToDesktopMessage(*engine_message);
message_dispatcher_->HandleMessage(
message, [this] {}, [this] {});
}
void FlutterWindowsEngine::SendSystemSettings() {
std::vector<LanguageInfo> languages = GetPreferredLanguageInfo();
std::vector<FlutterLocale> flutter_locales;
flutter_locales.reserve(languages.size());
for (const auto& info : languages) {
flutter_locales.push_back(CovertToFlutterLocale(info));
}
// Convert the locale list to the locale pointer list that must be provided.
std::vector<const FlutterLocale*> flutter_locale_list;
flutter_locale_list.reserve(flutter_locales.size());
std::transform(
flutter_locales.begin(), flutter_locales.end(),
std::back_inserter(flutter_locale_list),
[](const auto& arg) -> const auto* { return &arg; });
FlutterEngineUpdateLocales(engine_, flutter_locale_list.data(),
flutter_locale_list.size());
// TODO: Send 'flutter/settings' channel settings here as well.
}
} // namespace flutter