Adam Barth afe3158d5b Remove clients of getTotalMatrix (#4487)
Instead of using getTotalMatrix and setMatrix, we can just use
save/restore, which is more idiomatic.

The getTotalMatrix/setMatrix pattern was introduced to improve
performance, but the original code was calling getTotalMatrix/setMatrix
at every node in the sprite tree, which is much slower than the normal
save/transform/restore pattern.

Related to #4254
2016-06-09 08:44:38 -07:00
..