mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
This CL flips the switch to make Sky use Dart. TBR=eseidel@chromium.org BUG=454613 Review URL: https://codereview.chromium.org/922893002
136 lines
5.6 KiB
C++
136 lines
5.6 KiB
C++
/*
|
|
* Copyright (C) 2009 Apple Inc. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_
|
|
#define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_
|
|
|
|
#include "sky/engine/tonic/dart_wrappable.h"
|
|
#include "sky/engine/core/html/canvas/WebGLContextObject.h"
|
|
#include "sky/engine/core/html/canvas/WebGLSharedObject.h"
|
|
#include "sky/engine/wtf/HashMap.h"
|
|
#include "sky/engine/wtf/PassRefPtr.h"
|
|
#include "sky/engine/wtf/RefCounted.h"
|
|
#include "sky/engine/wtf/Vector.h"
|
|
|
|
namespace blink {
|
|
|
|
class WebGLRenderbuffer;
|
|
class WebGLTexture;
|
|
|
|
class WebGLFramebuffer final : public WebGLContextObject, public DartWrappable {
|
|
DEFINE_WRAPPERTYPEINFO();
|
|
public:
|
|
class WebGLAttachment : public RefCounted<WebGLAttachment> {
|
|
public:
|
|
virtual ~WebGLAttachment();
|
|
|
|
virtual GLsizei width() const = 0;
|
|
virtual GLsizei height() const = 0;
|
|
virtual GLenum format() const = 0;
|
|
// For texture attachment, type() returns the type of the attached texture.
|
|
// For renderbuffer attachment, the type of the renderbuffer may vary with GL implementation.
|
|
// To avoid confusion, it would be better to not implement type() for renderbuffer attachment and
|
|
// we should always use the internalformat of the renderbuffer and avoid using type() API.
|
|
virtual GLenum type() const = 0;
|
|
virtual WebGLSharedObject* object() const = 0;
|
|
virtual bool isSharedObject(WebGLSharedObject*) const = 0;
|
|
virtual bool valid() const = 0;
|
|
virtual void onDetached(blink::WebGraphicsContext3D*) = 0;
|
|
virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0;
|
|
virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) = 0;
|
|
|
|
protected:
|
|
WebGLAttachment();
|
|
};
|
|
|
|
virtual ~WebGLFramebuffer();
|
|
|
|
static PassRefPtr<WebGLFramebuffer> create(WebGLRenderingContextBase*);
|
|
|
|
void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, WebGLTexture*, GLint level);
|
|
void setAttachmentForBoundFramebuffer(GLenum attachment, WebGLRenderbuffer*);
|
|
// If an object is attached to the currently bound framebuffer, remove it.
|
|
void removeAttachmentFromBoundFramebuffer(WebGLSharedObject*);
|
|
// If a given attachment point for the currently bound framebuffer is not null, remove the attached object.
|
|
void removeAttachmentFromBoundFramebuffer(GLenum);
|
|
WebGLSharedObject* getAttachmentObject(GLenum) const;
|
|
|
|
GLenum colorBufferFormat() const;
|
|
|
|
// This should always be called before drawArray, drawElements, clear,
|
|
// readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is
|
|
// currently bound.
|
|
// Return false if the framebuffer is incomplete.
|
|
bool onAccess(blink::WebGraphicsContext3D*, const char** reason);
|
|
|
|
// Software version of glCheckFramebufferStatus(), except that when
|
|
// FRAMEBUFFER_COMPLETE is returned, it is still possible for
|
|
// glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED,
|
|
// depending on hardware implementation.
|
|
GLenum checkStatus(const char** reason) const;
|
|
|
|
bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
|
|
|
|
void setHasEverBeenBound() { m_hasEverBeenBound = true; }
|
|
|
|
bool hasStencilBuffer() const;
|
|
|
|
// Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug.
|
|
void drawBuffers(const Vector<GLenum>& bufs);
|
|
|
|
GLenum getDrawBuffer(GLenum);
|
|
|
|
protected:
|
|
explicit WebGLFramebuffer(WebGLRenderingContextBase*);
|
|
|
|
virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject) override;
|
|
|
|
private:
|
|
WebGLAttachment* getAttachment(GLenum) const;
|
|
bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment, const char** reason) const;
|
|
|
|
// Check if the framebuffer is currently bound.
|
|
bool isBound() const;
|
|
|
|
// attach 'attachment' at 'attachmentPoint'.
|
|
void attach(GLenum attachment, GLenum attachmentPoint);
|
|
|
|
// Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment.
|
|
void drawBuffersIfNecessary(bool force);
|
|
|
|
typedef HashMap<GLenum, RefPtr<WebGLAttachment> > AttachmentMap;
|
|
|
|
AttachmentMap m_attachments;
|
|
|
|
bool m_hasEverBeenBound;
|
|
|
|
Vector<GLenum> m_drawBuffers;
|
|
Vector<GLenum> m_filteredDrawBuffers;
|
|
};
|
|
|
|
} // namespace blink
|
|
|
|
#endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_
|