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It is unused in Sky. I'm going to remove it in Blink too. BUG=None TBR=eseidel Review URL: https://codereview.chromium.org/754463004
160 lines
6.9 KiB
C++
160 lines
6.9 KiB
C++
/*
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* Copyright (c) 2010, Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_V8_INSPECTOR_SCRIPTDEBUGSERVER_H_
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#define SKY_ENGINE_V8_INSPECTOR_SCRIPTDEBUGSERVER_H_
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#include "gen/v8_inspector/InspectorBackendDispatcher.h"
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#include "sky/engine/bindings/core/v8/ScopedPersistent.h"
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#include "sky/engine/core/inspector/ScriptCallStack.h"
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#include "sky/engine/v8_inspector/ScriptBreakpoint.h"
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#include "sky/engine/v8_inspector/ScriptDebugListener.h"
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#include "sky/engine/wtf/HashMap.h"
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#include "sky/engine/wtf/Noncopyable.h"
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#include "sky/engine/wtf/PassOwnPtr.h"
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#include "sky/engine/wtf/text/StringHash.h"
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#include "sky/engine/wtf/text/WTFString.h"
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#include "v8/include/v8-debug.h"
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#include "v8/include/v8.h"
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namespace blink {
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class ScriptState;
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class ScriptController;
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class ScriptDebugListener;
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class ScriptSourceCode;
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class ScriptValue;
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class JavaScriptCallFrame;
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class ScriptDebugServer {
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WTF_MAKE_NONCOPYABLE(ScriptDebugServer);
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public:
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String setBreakpoint(const String& sourceID, const ScriptBreakpoint&, int* actualLineNumber, int* actualColumnNumber, bool interstatementLocation);
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void removeBreakpoint(const String& breakpointId);
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void clearBreakpoints();
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void setBreakpointsActivated(bool activated);
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enum PauseOnExceptionsState {
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DontPauseOnExceptions,
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PauseOnAllExceptions,
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PauseOnUncaughtExceptions
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};
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PauseOnExceptionsState pauseOnExceptionsState();
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void setPauseOnExceptionsState(PauseOnExceptionsState pauseOnExceptionsState);
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void setPauseOnNextStatement(bool pause);
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bool pausingOnNextStatement();
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bool canBreakProgram();
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void breakProgram();
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void continueProgram();
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void stepIntoStatement();
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void stepOverStatement();
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void stepOutOfFunction();
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bool setScriptSource(const String& sourceID, const String& newContent, bool preview, String* error, RefPtr<TypeBuilder::Debugger::SetScriptSourceError>&, ScriptValue* newCallFrames, RefPtr<JSONObject>* result);
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ScriptValue currentCallFrames();
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ScriptValue currentCallFramesForAsyncStack();
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PassRefPtr<JavaScriptCallFrame> callFrameNoScopes(int index);
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int frameCount();
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static PassRefPtr<JavaScriptCallFrame> toJavaScriptCallFrameUnsafe(const ScriptValue&);
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class Task {
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public:
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virtual ~Task() { }
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virtual void run() = 0;
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};
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static void interruptAndRun(PassOwnPtr<Task>, v8::Isolate*);
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void runPendingTasks();
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bool isPaused();
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bool runningNestedMessageLoop() { return m_runningNestedMessageLoop; }
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v8::Local<v8::Value> functionScopes(v8::Handle<v8::Function>);
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v8::Local<v8::Value> collectionEntries(v8::Handle<v8::Object>&);
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v8::Local<v8::Value> getInternalProperties(v8::Handle<v8::Object>&);
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v8::Handle<v8::Value> setFunctionVariableValue(v8::Handle<v8::Value> functionValue, int scopeNumber, const String& variableName, v8::Handle<v8::Value> newValue);
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v8::Local<v8::Value> callDebuggerMethod(const char* functionName, int argc, v8::Handle<v8::Value> argv[]);
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virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtr<ScriptCallStack>* stackTrace);
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virtual void clearCompiledScripts();
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virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtr<ScriptCallStack>* stackTrace);
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protected:
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explicit ScriptDebugServer(v8::Isolate*);
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virtual ~ScriptDebugServer();
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virtual ScriptDebugListener* getDebugListenerForContext(v8::Handle<v8::Context>) = 0;
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virtual void runMessageLoopOnPause(v8::Handle<v8::Context>) = 0;
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virtual void quitMessageLoopOnPause() = 0;
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static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&);
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void handleProgramBreak(ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpoints);
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static void v8DebugEventCallback(const v8::Debug::EventDetails& eventDetails);
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void handleV8DebugEvent(const v8::Debug::EventDetails& eventDetails);
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void dispatchDidParseSource(ScriptDebugListener*, v8::Handle<v8::Object> sourceObject, CompileResult);
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void ensureDebuggerScriptCompiled();
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void discardDebuggerScript();
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PauseOnExceptionsState m_pauseOnExceptionsState;
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ScopedPersistent<v8::Object> m_debuggerScript;
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v8::Local<v8::Object> m_executionState;
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RefPtr<ScriptState> m_pausedScriptState;
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bool m_breakpointsActivated;
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ScopedPersistent<v8::FunctionTemplate> m_breakProgramCallbackTemplate;
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HashMap<String, OwnPtr<ScopedPersistent<v8::Script> > > m_compiledScripts;
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v8::Isolate* m_isolate;
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private:
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enum ScopeInfoDetails {
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AllScopes,
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FastAsyncScopes,
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NoScopes // Should be the last option.
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};
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ScriptValue currentCallFramesInner(ScopeInfoDetails);
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PassRefPtr<JavaScriptCallFrame> wrapCallFrames(int maximumLimit, ScopeInfoDetails);
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void handleV8AsyncTaskEvent(ScriptDebugListener*, ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Object> eventData);
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void handleV8PromiseEvent(ScriptDebugListener*, ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Object> eventData);
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bool m_runningNestedMessageLoop;
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};
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} // namespace blink
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#endif // SKY_ENGINE_V8_INSPECTOR_SCRIPTDEBUGSERVER_H_
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