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The code to make them dynamically update was already removed when Document::inheritHtmlAndBodyElementStyles was removed. We might want to add them back later, but probably in a different way, so lets remove the code for now to make refactoring the style system easier. R=eseidel@chromium.org Review URL: https://codereview.chromium.org/788883005
132 lines
5.3 KiB
C++
132 lines
5.3 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_CSS_RESOLVER_FONTBUILDER_H_
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#define SKY_ENGINE_CORE_CSS_RESOLVER_FONTBUILDER_H_
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#include "gen/sky/core/CSSValueKeywords.h"
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#include "sky/engine/platform/fonts/FontDescription.h"
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#include "sky/engine/platform/heap/Handle.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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namespace blink {
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class CSSValue;
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class FontSelector;
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class RenderStyle;
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class FontDescriptionChangeScope;
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class FontBuilder {
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STACK_ALLOCATED();
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WTF_MAKE_NONCOPYABLE(FontBuilder);
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public:
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FontBuilder();
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// FIXME: The name is probably wrong, but matches StyleResolverState callsite for consistency.
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void initForStyleResolve(const Document&, RenderStyle*);
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void setInitial();
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void didChangeFontParameters(bool);
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void inheritFrom(const FontDescription&);
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void fromSystemFont(CSSValueID);
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void setFontFamilyInitial();
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void setFontFamilyInherit(const FontDescription&);
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void setFontFamilyValue(CSSValue*);
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void setFontSizeInitial();
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void setFontSizeInherit(const FontDescription&);
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void setFontSizeValue(CSSValue*, RenderStyle* parentStyle);
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void setWeight(FontWeight);
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void setStretch(FontStretch);
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void setFeatureSettings(PassRefPtr<FontFeatureSettings>);
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void setScript(const String& locale);
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void setStyle(FontStyle);
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void setVariant(FontVariant);
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void setVariantLigatures(const FontDescription::VariantLigatures&);
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void setTextRendering(TextRenderingMode);
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void setKerning(FontDescription::Kerning);
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void setFontSmoothing(FontSmoothingMode);
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// FIXME: These need to just vend a Font object eventually.
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void createFont(PassRefPtr<FontSelector>, const RenderStyle* parentStyle, RenderStyle*);
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// FIXME: This is nearly static, should either made fully static or decomposed into
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// FontBuilder calls at the callsite.
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void createFontForDocument(PassRefPtr<FontSelector>, RenderStyle*);
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bool fontSizeHasViewportUnits() { return m_fontSizehasViewportUnits; }
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// FIXME: This is only used by an ASSERT in StyleResolver. Remove?
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bool fontDirty() const { return m_fontDirty; }
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static FontFeatureSettings* initialFeatureSettings() { return nullptr; }
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static FontDescription::GenericFamilyType initialGenericFamily() { return FontDescription::NoFamily; }
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static TextRenderingMode initialTextRendering() { return AutoTextRendering; }
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static FontVariant initialVariant() { return FontVariantNormal; }
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static FontDescription::VariantLigatures initialVariantLigatures() { return FontDescription::VariantLigatures(); }
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static FontStyle initialStyle() { return FontStyleNormal; }
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static FontDescription::Kerning initialKerning() { return FontDescription::AutoKerning; }
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static FontSmoothingMode initialFontSmoothing() { return AutoSmoothing; }
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static FontStretch initialStretch() { return FontStretchNormal; }
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static FontWeight initialWeight() { return FontWeightNormal; }
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friend class FontDescriptionChangeScope;
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private:
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// FIXME: "size" arg should be first for consistency with other similar functions.
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void setSize(FontDescription&, float size);
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void checkForOrientationChange(RenderStyle*);
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// This function fixes up the default font size if it detects that the current generic font family has changed. -dwh
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void checkForGenericFamilyChange(RenderStyle*, const RenderStyle* parentStyle);
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void updateComputedSize(RenderStyle*, const RenderStyle* parentStyle);
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float getComputedSizeFromSpecifiedSize(FontDescription&, float specifiedSize);
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RawPtr<const Document> m_document;
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bool m_fontSizehasViewportUnits;
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// FIXME: This member is here on a short-term lease. The plan is to remove
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// any notion of RenderStyle from here, allowing FontBuilder to build Font objects
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// directly, rather than as a byproduct of calling RenderStyle::setFontDescription.
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// FontDescriptionChangeScope should be the only consumer of this member.
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// If you're using it, U R DOIN IT WRONG.
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RenderStyle* m_style;
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// Fontbuilder is responsbile for creating the Font()
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// object on RenderStyle from various other font-related
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// properties on RenderStyle. Whenever one of those
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// is changed, FontBuilder tracks the need to update
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// style->font() with this bool.
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bool m_fontDirty;
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friend class FontBuilderTest;
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};
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}
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#endif // SKY_ENGINE_CORE_CSS_RESOLVER_FONTBUILDER_H_
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