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We don't need a lot of the Widget API. I also removed the visibility code which seems to have been broken when we removed FrameView::show and hide(), which looks like it would have broken image loading. Unfortuantely we don't have pixel tests or tests that load images so I can't test this yet. Even so it's a good simplificatin since our system has no concept of hidden widgets. R=abarth@chromium.org, ojan@chromium.org Review URL: https://codereview.chromium.org/691453002
168 lines
5.5 KiB
C++
168 lines
5.5 KiB
C++
/*
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* Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "platform/Widget.h"
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#include "wtf/Assertions.h"
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namespace blink {
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Widget::Widget()
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: m_parent(0)
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{
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}
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Widget::~Widget()
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{
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ASSERT(!parent());
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}
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Widget* Widget::root() const
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{
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const Widget* top = this;
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while (top->parent())
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top = top->parent();
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if (top->isFrameView())
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return const_cast<Widget*>(static_cast<const Widget*>(top));
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return 0;
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}
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IntRect Widget::convertFromRootView(const IntRect& rootRect) const
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{
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if (const Widget* parentWidget = parent()) {
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IntRect parentRect = parentWidget->convertFromRootView(rootRect);
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return convertFromContainingView(parentRect);
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}
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return rootRect;
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}
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IntRect Widget::convertToRootView(const IntRect& localRect) const
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{
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if (const Widget* parentWidget = parent()) {
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IntRect parentRect = convertToContainingView(localRect);
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return parentWidget->convertToRootView(parentRect);
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}
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return localRect;
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}
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IntPoint Widget::convertFromRootView(const IntPoint& rootPoint) const
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{
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if (const Widget* parentWidget = parent()) {
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IntPoint parentPoint = parentWidget->convertFromRootView(rootPoint);
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return convertFromContainingView(parentPoint);
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}
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return rootPoint;
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}
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IntPoint Widget::convertToRootView(const IntPoint& localPoint) const
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{
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if (const Widget* parentWidget = parent()) {
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IntPoint parentPoint = convertToContainingView(localPoint);
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return parentWidget->convertToRootView(parentPoint);
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}
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return localPoint;
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}
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IntRect Widget::convertFromContainingWindow(const IntRect& windowRect) const
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{
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if (const Widget* parentWidget = parent()) {
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IntRect parentRect = parentWidget->convertFromContainingWindow(windowRect);
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return convertFromContainingView(parentRect);
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}
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return windowRect;
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}
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IntRect Widget::convertToContainingWindow(const IntRect& localRect) const
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{
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if (const Widget* parentWidget = parent()) {
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IntRect parentRect = convertToContainingView(localRect);
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return parentWidget->convertToContainingWindow(parentRect);
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}
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return localRect;
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}
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IntPoint Widget::convertFromContainingWindow(const IntPoint& windowPoint) const
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{
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if (const Widget* parentWidget = parent()) {
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IntPoint parentPoint = parentWidget->convertFromContainingWindow(windowPoint);
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return convertFromContainingView(parentPoint);
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}
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return windowPoint;
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}
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FloatPoint Widget::convertFromContainingWindow(const FloatPoint& windowPoint) const
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{
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// Widgets / windows are required to be IntPoint aligned, but we may need to convert
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// FloatPoint values within them (eg. for event co-ordinates).
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IntPoint flooredPoint = flooredIntPoint(windowPoint);
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FloatPoint parentPoint = this->convertFromContainingWindow(flooredPoint);
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FloatSize windowFraction = windowPoint - flooredPoint;
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// Use linear interpolation handle any fractional value (eg. for iframes subject to a transform
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// beyond just a simple translation).
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// FIXME: Add FloatPoint variants of all co-ordinate space conversion APIs.
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if (!windowFraction.isEmpty()) {
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const int kFactor = 1000;
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IntPoint parentLineEnd = this->convertFromContainingWindow(flooredPoint + roundedIntSize(windowFraction.scaledBy(kFactor)));
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FloatSize parentFraction = (parentLineEnd - parentPoint).scaledBy(1.0f / kFactor);
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parentPoint.move(parentFraction);
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}
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return parentPoint;
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}
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IntPoint Widget::convertToContainingWindow(const IntPoint& localPoint) const
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{
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if (const Widget* parentWidget = parent()) {
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IntPoint parentPoint = convertToContainingView(localPoint);
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return parentWidget->convertToContainingWindow(parentPoint);
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}
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return localPoint;
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}
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IntRect Widget::convertToContainingView(const IntRect& localRect) const
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{
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return localRect;
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}
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IntRect Widget::convertFromContainingView(const IntRect& parentRect) const
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{
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return parentRect;
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}
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IntPoint Widget::convertToContainingView(const IntPoint& localPoint) const
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{
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return localPoint;
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}
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IntPoint Widget::convertFromContainingView(const IntPoint& parentPoint) const
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{
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return parentPoint;
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}
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} // namespace blink
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