3b6caa3517b Split UnresolvedNameGenerator f50873d3451 [fuchsia] Renaming component FIDL to fuchsia.sys. 13987b073d6 Add Forest method to access the name of a variable declaration 3b86f823d0a [vm/corelib] Remove GrowableArrayMarker hack. 88127f10e4f Clean up num#toStringAsPrecision docs 1eb1885c62d tools/addlatexhash.dart: Remove unused import 03cb46a2290 [vm/perf] Fix JITDUMP integration. 9d9eff44c99 Support sharing function signatures in deferred parts for fast startup ae9f5d2a1b1 Add Forest API for logical expressions 66c590d3ad3 Add json/utf8 BOM support in changelog. d116e62d76d Improve catch parameter recovery aa8e2ee178d Revert "[vm] Add tests for determinism of script and AppJIT snapshots." ec47e524bc9 Switch to non-alpha versions for analyzer/front_end/kernel. aac0478fada [vm] Add tests for determinism of script and AppJIT snapshots. 6cc7aa803a1 Change names/declarations tasks in AnalysisDriver sync. c30af41b96c Reapply "[mirrors] Add IsolateMirror.loadUri." a40993a6aff Observatory strong mode fix: Fix incorrect types in DebuggerStackElement. 0fdfc9aa3b6 Observatory strong mode fix: Add a needed implements clause. 209029ab8ee Observatory strong mode fix: Pass through a type parameter in the implements clause for GuardedMock. 1d323687b39 Use selection to decide whether EXTRACT_LOCAL_VARIABLE and EXTRACT_METHOD are available.
Flutter Engine
Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
Flutter is still under development and we continue to add features. However, it is ready for use by early adopters who are willing to deal with the odd wrinkle or two along the way. We hope you try it out and send us feedback.
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For information about using Flutter to build apps, please see the getting started guide.
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For information about contributing to the Flutter framework, please see the main Flutter repository.
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For information about contributing code to the engine itself, please see CONTRIBUTING.md.
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For information about the engine's architecture, please see the wiki.
Community
Join us in our Gitter chat room or join our mailing list, flutter-dev@googlegroups.com.