mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
This does several things: 1. Teaches sky about asynchronous script execution. Previously once all imports were loaded and the script text was available, we executed a script and assumed it completed synchronously. We left the parser loop to do so, but that was fine as the next chunk from the background thread would resume the parser. In this change scripts now load and execute separately. The "load" step may trigger further dart import loads which may cause the execution to happen asynchronously which required teaching both the DartController and the HTMLScriptRunner to take callbacks to allow HTMLDocumentParser to know to continue parsing after the Dart script has resolved its imports and executed. This required re-working some of how the parser executes scripts and I re-purposed isWaitingForScripts to include "is the parser blocked" where as before it was limited only to "does the treebuilder have a script", even though the imports system may have had pending scripts as well. I made HTMLScriptRunner live only as long as the script it was executing since it only contained per-script state at this point. 2. Fixed an error reporting bug whereby we would not show errors when "init" failed to execute, only "main". This required using the dart_mirrors_api.h which required adding an include path to the core build. :( 3. Made it possible for a single sky file to contain multiple dart <script> tags. Each <script> is a separate library and executes as soon as </script> is seen. main or init is called for each. This required mangling "urls" for these script blocks since Dart unique's libraries by urls. Before this change it may have been possible to do <import 'foo.sky'> and then <script>import 'foo.sky'</script> and have it work!? R=abarth@chromium.org BUG= Review URL: https://codereview.chromium.org/938623005
416 lines
14 KiB
C++
416 lines
14 KiB
C++
/*
|
|
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "sky/engine/config.h"
|
|
#include "sky/engine/core/html/parser/HTMLDocumentParser.h"
|
|
|
|
#include "base/bind.h"
|
|
#include "gen/sky/core/HTMLNames.h"
|
|
#include "sky/engine/core/css/MediaValuesCached.h"
|
|
#include "sky/engine/core/dom/Element.h"
|
|
#include "sky/engine/core/frame/LocalFrame.h"
|
|
#include "sky/engine/core/html/HTMLScriptElement.h"
|
|
#include "sky/engine/core/html/parser/AtomicHTMLToken.h"
|
|
#include "sky/engine/core/html/parser/BackgroundHTMLParser.h"
|
|
#include "sky/engine/core/html/parser/HTMLParserScheduler.h"
|
|
#include "sky/engine/core/html/parser/HTMLParserThread.h"
|
|
#include "sky/engine/core/html/parser/HTMLTreeBuilder.h"
|
|
#include "sky/engine/platform/SharedBuffer.h"
|
|
#include "sky/engine/platform/TraceEvent.h"
|
|
|
|
namespace blink {
|
|
|
|
HTMLDocumentParser::HTMLDocumentParser(Document& document, bool reportErrors)
|
|
: DocumentParser(&document)
|
|
, m_treeBuilder(HTMLTreeBuilder::create(this, &document, reportErrors))
|
|
, m_parserScheduler(HTMLParserScheduler::create(this))
|
|
, m_weakFactory(this)
|
|
, m_isFragment(false)
|
|
, m_endWasDelayed(false)
|
|
, m_haveBackgroundParser(false)
|
|
, m_pumpSessionNestingLevel(0)
|
|
{
|
|
}
|
|
|
|
HTMLDocumentParser::~HTMLDocumentParser()
|
|
{
|
|
ASSERT(!m_parserScheduler);
|
|
ASSERT(!m_pumpSessionNestingLevel);
|
|
ASSERT(!m_haveBackgroundParser);
|
|
// FIXME: We should be able to ASSERT(m_pendingChunks.isEmpty()),
|
|
// but there are cases where that's not true currently. For example,
|
|
// we we're told to stop parsing before we've consumed all the input.
|
|
}
|
|
|
|
void HTMLDocumentParser::parse(mojo::ScopedDataPipeConsumerHandle source,
|
|
const base::Closure& completionCallback)
|
|
{
|
|
ASSERT(!isStopped());
|
|
ASSERT(!m_haveBackgroundParser);
|
|
m_haveBackgroundParser = true;
|
|
|
|
m_completionCallback = completionCallback;
|
|
|
|
OwnPtr<BackgroundHTMLParser::Configuration> config = adoptPtr(new BackgroundHTMLParser::Configuration);
|
|
config->source = source.Pass();
|
|
config->parser = m_weakFactory.GetWeakPtr();
|
|
|
|
m_backgroundParser = BackgroundHTMLParser::create(config.release());
|
|
HTMLParserThread::taskRunner()->PostTask(FROM_HERE,
|
|
base::Bind(&BackgroundHTMLParser::start, m_backgroundParser));
|
|
}
|
|
|
|
void HTMLDocumentParser::detach()
|
|
{
|
|
if (m_haveBackgroundParser)
|
|
stopBackgroundParser();
|
|
DocumentParser::detach();
|
|
m_treeBuilder->detach();
|
|
// FIXME: It seems wrong that we would have a preload scanner here.
|
|
// Yet during fast/dom/HTMLScriptElement/script-load-events.html we do.
|
|
m_parserScheduler.clear(); // Deleting the scheduler will clear any timers.
|
|
}
|
|
|
|
void HTMLDocumentParser::stopParsing()
|
|
{
|
|
DocumentParser::stopParsing();
|
|
m_parserScheduler.clear(); // Deleting the scheduler will clear any timers.
|
|
if (m_haveBackgroundParser)
|
|
stopBackgroundParser();
|
|
}
|
|
|
|
// This kicks off "Once the user agent stops parsing" as described by:
|
|
// http://www.whatwg.org/specs/web-apps/current-work/multipage/the-end.html#the-end
|
|
void HTMLDocumentParser::prepareToStopParsing()
|
|
{
|
|
// FIXME: It may not be correct to disable this for the background parser.
|
|
// That means hasInsertionPoint() may not be correct in some cases.
|
|
ASSERT(!hasInsertionPoint() || m_haveBackgroundParser);
|
|
|
|
// pumpTokenizer can cause this parser to be detached from the Document,
|
|
// but we need to ensure it isn't deleted yet.
|
|
RefPtr<HTMLDocumentParser> protect(this);
|
|
|
|
if (isStopped())
|
|
return;
|
|
|
|
DocumentParser::prepareToStopParsing();
|
|
|
|
// We will not have a scriptRunner when parsing a DocumentFragment.
|
|
if (!m_isFragment)
|
|
document()->setReadyState(Document::Interactive);
|
|
|
|
// Setting the ready state above can fire mutation event and detach us
|
|
// from underneath. In that case, just bail out.
|
|
if (isDetached())
|
|
return;
|
|
|
|
ASSERT(isStopping());
|
|
ASSERT(!hasInsertionPoint() || m_haveBackgroundParser);
|
|
end();
|
|
}
|
|
|
|
bool HTMLDocumentParser::isParsingFragment() const
|
|
{
|
|
return m_treeBuilder->isParsingFragment();
|
|
}
|
|
|
|
bool HTMLDocumentParser::isScheduledForResume() const
|
|
{
|
|
return m_parserScheduler && m_parserScheduler->isScheduledForResume();
|
|
}
|
|
|
|
// Used by HTMLParserScheduler
|
|
void HTMLDocumentParser::resumeParsingAfterYield()
|
|
{
|
|
// pumpTokenizer can cause this parser to be detached from the Document,
|
|
// but we need to ensure it isn't deleted yet.
|
|
RefPtr<HTMLDocumentParser> protect(this);
|
|
|
|
ASSERT(m_haveBackgroundParser);
|
|
pumpPendingChunks();
|
|
}
|
|
|
|
void HTMLDocumentParser::runScriptsForPausedTreeBuilder()
|
|
{
|
|
if (m_isFragment)
|
|
return;
|
|
TextPosition scriptStartPosition = TextPosition::belowRangePosition();
|
|
RefPtr<Element> scriptToProcess = m_treeBuilder->takeScriptToProcess(scriptStartPosition);
|
|
|
|
// Sending the script to dart may find additional 'import' declarations
|
|
// which need to load before the script can execute. HTMLScriptRunner
|
|
// always calls scriptExecutionCompleted regardless of success/failure.
|
|
m_scriptRunner = HTMLScriptRunner::createForScript(
|
|
toHTMLScriptElement(scriptToProcess.get()), scriptStartPosition, this);
|
|
m_scriptRunner->start();
|
|
}
|
|
|
|
void HTMLDocumentParser::didReceiveParsedChunkFromBackgroundParser(PassOwnPtr<ParsedChunk> chunk)
|
|
{
|
|
TRACE_EVENT0("blink", "HTMLDocumentParser::didReceiveParsedChunkFromBackgroundParser");
|
|
// Sky should not need nested parsers.
|
|
ASSERT(document()->activeParserCount() == 0);
|
|
|
|
if (isWaitingForScripts() || !m_pendingChunks.isEmpty() ||
|
|
document()->activeParserCount() > 0) {
|
|
m_pendingChunks.append(chunk);
|
|
return;
|
|
}
|
|
|
|
// processParsedChunkFromBackgroundParser can cause this parser to be detached from the Document,
|
|
// but we need to ensure it isn't deleted yet.
|
|
RefPtr<HTMLDocumentParser> protect(this);
|
|
|
|
ASSERT(m_pendingChunks.isEmpty());
|
|
m_pendingChunks.append(chunk);
|
|
pumpPendingChunks();
|
|
}
|
|
|
|
void HTMLDocumentParser::processParsedChunkFromBackgroundParser(PassOwnPtr<ParsedChunk> popChunk)
|
|
{
|
|
// TODO(eseidel): Include the token count in the trace event.
|
|
TRACE_EVENT0("blink", "HTMLDocumentParser::processParsedChunkFromBackgroundParser");
|
|
|
|
ASSERT_WITH_SECURITY_IMPLICATION(!document()->activeParserCount());
|
|
ASSERT(!isParsingFragment());
|
|
ASSERT(!isWaitingForScripts());
|
|
ASSERT(!isStopped());
|
|
|
|
// ASSERT that this object is both attached to the Document and protected.
|
|
ASSERT(refCount() >= 2);
|
|
|
|
ActiveParserSession session(contextForParsingSession());
|
|
|
|
OwnPtr<ParsedChunk> chunk(popChunk);
|
|
OwnPtr<CompactHTMLTokenStream> tokens = chunk->tokens.release();
|
|
|
|
Vector<CompactHTMLToken>::const_iterator it;
|
|
for (it = tokens->begin(); it != tokens->end(); ++it) {
|
|
// A chunk can issue import loads causing us to be isWaitingForScripts
|
|
// but we don't stop processing in that case.
|
|
ASSERT(!m_treeBuilder->hasParserBlockingScript());
|
|
ASSERT(!m_scriptRunner);
|
|
|
|
m_textPosition = it->textPosition();
|
|
|
|
constructTreeFromCompactHTMLToken(*it);
|
|
|
|
if (isStopped())
|
|
break;
|
|
|
|
if (m_treeBuilder->hasParserBlockingScript()) {
|
|
++it; // Make it == end() during non-stopped termination.
|
|
ASSERT(it == tokens->end()); // The </script> is assumed to be the
|
|
// last token of this bunch.
|
|
runScriptsForPausedTreeBuilder();
|
|
break;
|
|
}
|
|
|
|
if (it->type() == HTMLToken::EndOfFile) {
|
|
++it; // Make it == end() during non-stopped termination.
|
|
ASSERT(it == tokens->end()); // The EOF is assumed to be the
|
|
// last token of this bunch.
|
|
ASSERT(m_pendingChunks.isEmpty()); // There should never be any chunks after the EOF.
|
|
prepareToStopParsing();
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Either we aborted due to stopping or we processed all tokens.
|
|
ASSERT(isStopped() || it == tokens->end());
|
|
|
|
// Make sure any pending text nodes are emitted before returning.
|
|
if (!isStopped())
|
|
m_treeBuilder->flush();
|
|
}
|
|
|
|
void HTMLDocumentParser::pumpPendingChunks()
|
|
{
|
|
// FIXME: Share this constant with the parser scheduler.
|
|
const double parserTimeLimit = 0.500;
|
|
|
|
// ASSERT that this object is both attached to the Document and protected.
|
|
ASSERT(refCount() >= 2);
|
|
ASSERT(!isWaitingForScripts());
|
|
ASSERT(!isStopped());
|
|
|
|
double startTime = currentTime();
|
|
|
|
while (!m_pendingChunks.isEmpty()) {
|
|
processParsedChunkFromBackgroundParser(m_pendingChunks.takeFirst());
|
|
|
|
// Always check isStopped first as m_document may be null.
|
|
if (isStopped() || isWaitingForScripts())
|
|
break;
|
|
|
|
if (currentTime() - startTime > parserTimeLimit && !m_pendingChunks.isEmpty()) {
|
|
m_parserScheduler->scheduleForResume();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
Document* HTMLDocumentParser::contextForParsingSession()
|
|
{
|
|
// The parsing session should interact with the document only when parsing
|
|
// non-fragments. Otherwise, we might delay the load event mistakenly.
|
|
if (isParsingFragment())
|
|
return 0;
|
|
return document();
|
|
}
|
|
|
|
void HTMLDocumentParser::constructTreeFromHTMLToken(HTMLToken& rawToken)
|
|
{
|
|
AtomicHTMLToken token(rawToken);
|
|
|
|
// We clear the rawToken in case constructTreeFromAtomicToken
|
|
// synchronously re-enters the parser. We don't clear the token immedately
|
|
// for Character tokens because the AtomicHTMLToken avoids copying the
|
|
// characters by keeping a pointer to the underlying buffer in the
|
|
// HTMLToken. Fortunately, Character tokens can't cause us to re-enter
|
|
// the parser.
|
|
//
|
|
// FIXME: Stop clearing the rawToken once we start running the parser off
|
|
// the main thread or once we stop allowing synchronous JavaScript
|
|
// execution from parseAttribute.
|
|
if (rawToken.type() != HTMLToken::Character)
|
|
rawToken.clear();
|
|
|
|
m_treeBuilder->constructTree(&token);
|
|
|
|
if (!rawToken.isUninitialized()) {
|
|
ASSERT(rawToken.type() == HTMLToken::Character);
|
|
rawToken.clear();
|
|
}
|
|
}
|
|
|
|
void HTMLDocumentParser::constructTreeFromCompactHTMLToken(const CompactHTMLToken& compactToken)
|
|
{
|
|
AtomicHTMLToken token(compactToken);
|
|
m_treeBuilder->constructTree(&token);
|
|
}
|
|
|
|
bool HTMLDocumentParser::hasInsertionPoint()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void HTMLDocumentParser::stopBackgroundParser()
|
|
{
|
|
ASSERT(m_haveBackgroundParser);
|
|
m_haveBackgroundParser = false;
|
|
|
|
HTMLParserThread::taskRunner()->PostTask(FROM_HERE,
|
|
base::Bind(&BackgroundHTMLParser::stop, m_backgroundParser));
|
|
m_weakFactory.InvalidateWeakPtrs();
|
|
}
|
|
|
|
void HTMLDocumentParser::end()
|
|
{
|
|
ASSERT(!isDetached());
|
|
ASSERT(!isScheduledForResume());
|
|
|
|
if (m_haveBackgroundParser)
|
|
stopBackgroundParser();
|
|
|
|
// Notice that we copy the compleition callback into a local variable
|
|
// because we might be deleted after we call ffinish() below.
|
|
base::Closure completionCallback = m_completionCallback;
|
|
|
|
// Informs the the rest of WebCore that parsing is really finished (and deletes this).
|
|
m_treeBuilder->finished();
|
|
|
|
completionCallback.Run();
|
|
}
|
|
|
|
void HTMLDocumentParser::attemptToEnd()
|
|
{
|
|
if (shouldDelayEnd()) {
|
|
m_endWasDelayed = true;
|
|
return;
|
|
}
|
|
prepareToStopParsing();
|
|
}
|
|
|
|
void HTMLDocumentParser::endIfDelayed()
|
|
{
|
|
// If we've already been detached, don't bother ending.
|
|
if (isDetached())
|
|
return;
|
|
|
|
if (!m_endWasDelayed || shouldDelayEnd())
|
|
return;
|
|
|
|
m_endWasDelayed = false;
|
|
prepareToStopParsing();
|
|
}
|
|
|
|
bool HTMLDocumentParser::isExecutingScript() const
|
|
{
|
|
// TODO(eseidel): Callers may need updates now that scripts can be async.
|
|
return m_scriptRunner && m_scriptRunner->isExecutingScript();
|
|
}
|
|
|
|
OrdinalNumber HTMLDocumentParser::lineNumber() const
|
|
{
|
|
ASSERT(m_haveBackgroundParser);
|
|
return m_textPosition.m_line;
|
|
}
|
|
|
|
TextPosition HTMLDocumentParser::textPosition() const
|
|
{
|
|
ASSERT(m_haveBackgroundParser);
|
|
return m_textPosition;
|
|
}
|
|
|
|
bool HTMLDocumentParser::isWaitingForScripts() const
|
|
{
|
|
return m_treeBuilder->hasParserBlockingScript() || m_scriptRunner ||
|
|
!document()->haveImportsLoaded();
|
|
}
|
|
|
|
void HTMLDocumentParser::resumeAfterWaitingForImports()
|
|
{
|
|
RefPtr<HTMLDocumentParser> protect(this);
|
|
ASSERT(!isWaitingForScripts());
|
|
if (m_pendingChunks.isEmpty())
|
|
return;
|
|
ASSERT(m_haveBackgroundParser);
|
|
pumpPendingChunks();
|
|
}
|
|
|
|
// HTMLScriptRunner has finished executing a script.
|
|
// Just call resumeAfterWaitingForImports since it happens to do what we need.
|
|
void HTMLDocumentParser::scriptExecutionCompleted() {
|
|
ASSERT(m_scriptRunner);
|
|
m_scriptRunner.clear();
|
|
// To avoid re-entering the parser for synchronous scripts, we use a postTask.
|
|
base::MessageLoop::current()->PostTask(
|
|
FROM_HERE, base::Bind(&HTMLDocumentParser::resumeAfterWaitingForImports,
|
|
m_weakFactory.GetWeakPtr()));
|
|
}
|
|
}
|