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The changes: * Creating a bit-mask with different enum values is now a warning. Fixed offending instances. * `char8_t` is a different type. Fixed those instances. * Disabling modules in Objective-C requires bypassing the driver. * Aggregate initialization fails when there are other constructors for structs. Added explicit constructors. * `gn format` doesn't seem to be run on erstwhile buildroot GN files. Fixes the formatting. But can back this out since it is technically unrelated to C++20.
Flutter Engine
Setting up the Engine development environment
See here
gclient bootstrap
Flutter engine uses gclient to manage dependencies.
If you've already cloned the flutter repository: