Chris Bracken c5b1d11b65 [macOS] Allocate textures as unique_ptr earlier (flutter/engine#47786)
This cleans up several places where instead of allocating a
std::unique_ptr immediately, we were making allocations with the new
operator, then later wrapping in a unique_ptr. The previous code was
correct but there was no reason not to allocate a unique_ptr
immediately.

This code makes no semantic changes; just applies a stylistic
improvement that makes the code very slightly safer.


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2023-11-08 13:50:42 -08:00
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