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This change ensures that we only store the results of a hit test on the initial pointer down event. Moreover, we perform new hit tests each time a hovering pointer moves. This is important to ensure correct behavior of input devices which can hover, such as mice. Previously the first hover movement after releasing a mouse button would cause a new pointer state to be recorded along with hit test results for wherever the pointer happened to be which caused the following pointer down event to be delivered to the wrong place. Fixes issue #1189.
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