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90 lines
3.9 KiB
C++
90 lines
3.9 KiB
C++
/*
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* Copyright (C) 2010 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef WebSpellCheckClient_h
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#define WebSpellCheckClient_h
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#include "../platform/WebString.h"
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#include "../platform/WebVector.h"
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#include "WebTextCheckingType.h"
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namespace blink {
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class WebString;
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class WebTextCheckingCompletion;
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struct WebTextCheckingResult;
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class WebSpellCheckClient {
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public:
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// The client should perform spell-checking on the given text. If the
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// text contains a misspelled word, then upon return misspelledOffset
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// will point to the start of the misspelled word, and misspelledLength
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// will indicates its length. Otherwise, if there was not a spelling
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// error, then upon return misspelledLength is 0. If optional_suggestions
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// is given, then it will be filled with suggested words (not a cheap step).
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virtual void spellCheck(const WebString& text,
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int& misspelledOffset,
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int& misspelledLength,
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WebVector<WebString>* optionalSuggestions) { }
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// The client should perform spell-checking on the given text. This function will
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// enumerate all misspellings at once.
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virtual void checkTextOfParagraph(const WebString&,
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WebTextCheckingTypeMask mask,
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WebVector<WebTextCheckingResult>* results) { }
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// Requests asynchronous spelling and grammar checking, whose result should be
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// returned by passed completion object.
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virtual void requestCheckingOfText(const WebString& textToCheck,
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const WebVector<uint32_t>& markersInText,
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const WebVector<unsigned>& markerOffsets,
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WebTextCheckingCompletion* completionCallback) { }
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// Computes an auto-corrected replacement for a misspelled word. If no
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// replacement is found, then an empty string is returned.
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virtual WebString autoCorrectWord(const WebString& misspelledWord) { return WebString(); }
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// Show or hide the spelling UI.
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virtual void showSpellingUI(bool show) { }
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// Returns true if the spelling UI is showing.
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virtual bool isShowingSpellingUI() { return false; }
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// Update the spelling UI with the given word.
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virtual void updateSpellingUIWithMisspelledWord(const WebString& word) { }
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protected:
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~WebSpellCheckClient() { }
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};
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} // namespace blink
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#endif
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