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92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
/*
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* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
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* Copyright (C) 2010 Igalia S.L
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ContextMenuItem_h
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#define ContextMenuItem_h
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#include "platform/PlatformExport.h"
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#include "wtf/OwnPtr.h"
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#include "wtf/text/WTFString.h"
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namespace blink {
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class ContextMenu;
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enum ContextMenuAction {
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ContextMenuItemBaseCustomTag = 5000,
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ContextMenuItemCustomTagNoAction = 5998,
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ContextMenuItemLastCustomTag = 5999
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};
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enum ContextMenuItemType {
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ActionType,
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CheckableActionType,
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SeparatorType,
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SubmenuType
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};
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class PLATFORM_EXPORT ContextMenuItem {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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ContextMenuItem(ContextMenuItemType, ContextMenuAction, const String&, ContextMenu* subMenu = 0);
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ContextMenuItem(ContextMenuItemType, ContextMenuAction, const String&, bool enabled, bool checked);
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~ContextMenuItem();
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void setType(ContextMenuItemType);
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ContextMenuItemType type() const;
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void setAction(ContextMenuAction);
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ContextMenuAction action() const;
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void setChecked(bool = true);
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bool checked() const;
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void setEnabled(bool = true);
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bool enabled() const;
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void setSubMenu(ContextMenu*);
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ContextMenuItem(ContextMenuAction, const String&, bool enabled, bool checked, const Vector<ContextMenuItem>& subMenuItems);
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void setTitle(const String& title) { m_title = title; }
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const String& title() const { return m_title; }
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const Vector<ContextMenuItem>& subMenuItems() const { return m_subMenuItems; }
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private:
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ContextMenuItemType m_type;
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ContextMenuAction m_action;
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String m_title;
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bool m_enabled;
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bool m_checked;
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Vector<ContextMenuItem> m_subMenuItems;
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};
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}
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#endif // ContextMenuItem_h
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