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74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
/*
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* Copyright (C) 2010 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef WebGLContextEvent_h
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#define WebGLContextEvent_h
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#include "core/events/Event.h"
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namespace blink {
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struct WebGLContextEventInit : public EventInit {
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WebGLContextEventInit();
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String statusMessage;
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};
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class WebGLContextEvent FINAL : public Event {
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DEFINE_WRAPPERTYPEINFO();
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public:
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static PassRefPtrWillBeRawPtr<WebGLContextEvent> create()
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{
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return adoptRefWillBeNoop(new WebGLContextEvent);
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}
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static PassRefPtrWillBeRawPtr<WebGLContextEvent> create(const AtomicString& type, bool canBubble, bool cancelable, const String& statusMessage)
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{
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return adoptRefWillBeNoop(new WebGLContextEvent(type, canBubble, cancelable, statusMessage));
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}
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static PassRefPtrWillBeRawPtr<WebGLContextEvent> create(const AtomicString& type, const WebGLContextEventInit& initializer)
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{
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return adoptRefWillBeNoop(new WebGLContextEvent(type, initializer));
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}
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virtual ~WebGLContextEvent();
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const String& statusMessage() const { return m_statusMessage; }
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virtual const AtomicString& interfaceName() const OVERRIDE;
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virtual void trace(Visitor*) OVERRIDE;
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private:
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WebGLContextEvent();
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WebGLContextEvent(const AtomicString& type, bool canBubble, bool cancelable, const String& statusMessage);
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WebGLContextEvent(const AtomicString&, const WebGLContextEventInit&);
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String m_statusMessage;
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};
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} // namespace blink
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#endif // WebGLContextEvent_h
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