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67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
/*
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* Copyright (C) 2012 Victor Carbune (victor@rosedu.org)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef GenericEventQueue_h
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#define GenericEventQueue_h
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#include "core/events/EventQueue.h"
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#include "core/events/EventTarget.h"
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#include "platform/Timer.h"
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#include "wtf/PassOwnPtr.h"
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#include "wtf/RefPtr.h"
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#include "wtf/Vector.h"
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namespace blink {
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class GenericEventQueue FINAL : public EventQueue {
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WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
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public:
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static PassOwnPtrWillBeRawPtr<GenericEventQueue> create(EventTarget*);
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virtual ~GenericEventQueue();
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// EventQueue
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virtual void trace(Visitor*) OVERRIDE;
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virtual bool enqueueEvent(PassRefPtrWillBeRawPtr<Event>) OVERRIDE;
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virtual bool cancelEvent(Event*) OVERRIDE;
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virtual void close() OVERRIDE;
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void cancelAllEvents();
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bool hasPendingEvents() const;
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private:
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explicit GenericEventQueue(EventTarget*);
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void timerFired(Timer<GenericEventQueue>*);
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RawPtrWillBeMember<EventTarget> m_owner;
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WillBeHeapVector<RefPtrWillBeMember<Event> > m_pendingEvents;
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Timer<GenericEventQueue> m_timer;
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bool m_isClosed;
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};
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}
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#endif
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