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56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef AnimationPlayerEvent_h
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#define AnimationPlayerEvent_h
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#include "core/events/Event.h"
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namespace blink {
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struct AnimationPlayerEventInit : public EventInit {
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AnimationPlayerEventInit();
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double currentTime;
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double timelineTime;
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};
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class AnimationPlayerEvent FINAL : public Event {
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DEFINE_WRAPPERTYPEINFO();
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public:
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static PassRefPtrWillBeRawPtr<AnimationPlayerEvent> create()
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{
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return adoptRefWillBeNoop(new AnimationPlayerEvent);
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}
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static PassRefPtrWillBeRawPtr<AnimationPlayerEvent> create(const AtomicString& type, double currentTime, double timelineTime)
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{
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return adoptRefWillBeNoop(new AnimationPlayerEvent(type, currentTime, timelineTime));
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}
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static PassRefPtrWillBeRawPtr<AnimationPlayerEvent> create(const AtomicString& type, const AnimationPlayerEventInit& initializer)
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{
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return adoptRefWillBeNoop(new AnimationPlayerEvent(type, initializer));
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}
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virtual ~AnimationPlayerEvent();
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double currentTime() const;
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double timelineTime() const;
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virtual const AtomicString& interfaceName() const OVERRIDE;
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virtual void trace(Visitor*) OVERRIDE;
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private:
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AnimationPlayerEvent();
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AnimationPlayerEvent(const AtomicString& type, double currentTime, double timelineTime);
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AnimationPlayerEvent(const AtomicString&, const AnimationPlayerEventInit&);
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double m_currentTime;
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double m_timelineTime;
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};
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} // namespace blink
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#endif // AnimationPlayerEvent_h
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