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73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 1999 Antti Koivisto (koivisto@kde.org)
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* (C) 2001 Peter Kelly (pmk@post.com)
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* (C) 2001 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2003, 2004, 2005, 2006, 2008, 2010, 2013 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef NamedNodeMap_h
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#define NamedNodeMap_h
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#include "bindings/core/v8/ScriptWrappable.h"
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#include "core/dom/Element.h"
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#include "wtf/PassOwnPtr.h"
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#include "wtf/PassRefPtr.h"
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#include "wtf/text/AtomicString.h"
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namespace blink {
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class Attr;
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class ExceptionState;
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class NamedNodeMap FINAL : public NoBaseWillBeGarbageCollected<NamedNodeMap>, public ScriptWrappable {
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DEFINE_WRAPPERTYPEINFO();
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WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
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friend class Element;
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public:
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static PassOwnPtrWillBeRawPtr<NamedNodeMap> create(Element* element)
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{
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return adoptPtrWillBeNoop(new NamedNodeMap(element));
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}
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#if !ENABLE(OILPAN)
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void ref();
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void deref();
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#endif
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// Public DOM interface.
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PassRefPtrWillBeRawPtr<Attr> getNamedItem(const AtomicString&) const;
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PassRefPtrWillBeRawPtr<Attr> item(unsigned index) const;
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size_t length() const;
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Element* element() const { return m_element; }
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void trace(Visitor*);
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private:
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explicit NamedNodeMap(Element*);
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RawPtrWillBeMember<Element> m_element;
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};
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} // namespace blink
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#endif // NamedNodeMap_h
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