gaaclarke c33aa0af93
bubble up fragment shader errors (#179363)
fixes https://github.com/flutter/flutter/issues/176593
That issue was really fixed in
https://github.com/flutter/flutter/pull/175470 but this is extra cleanup
for error handling with shaders, including better error messages when
loading them in tests.

changes:
- Removes RuntimeStage::IsValid to statically assert that we only ever
have valid runtime stages
- Finally introduces ASSERT_OK which should have been added long ago

This doesn't propagate up shaderlibrary errors since that's flutter_gpu.

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2025-12-05 01:03:53 +00:00
..
2025-10-09 19:44:25 +00:00

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