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This also removes one bit of magic to make it more obvious what on is going on during a sync, which should hopefully help. Components have to decide if they support being stateful or not. If they do, then they must implement syncFields() and have mutable fields; if they don't, then they must have final fields. This isn't particularly enforced, though. This also renames _willSync() to _retainStatefulNodeIfPossible(), for clarity, and fixes some minor style issues and one typo that was breaking the drawer. R=abarth@chromium.org Review URL: https://codereview.chromium.org/1174023003
31 lines
817 B
Dart
31 lines
817 B
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import '../fn2.dart';
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import '../theme/shadows.dart';
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class Material extends Component {
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Material({ Object key, this.content, this.level: 0 }) : super(key: key);
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// static final List<Style> _shadowStyle = [
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// null,
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// new Style('box-shadow: ${Shadow[1]}'),
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// new Style('box-shadow: ${Shadow[2]}'),
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// new Style('box-shadow: ${Shadow[3]}'),
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// new Style('box-shadow: ${Shadow[4]}'),
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// new Style('box-shadow: ${Shadow[5]}'),
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// ];
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final UINode content;
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final int level;
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UINode build() {
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// TODO(eseidel): Add a shadow.
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// return new StyleNode(content, _shadowStyle[level]);
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return content;
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}
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}
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