Eric Seidel 295f920116 Fix sky include guards to match Chromium style
I wrote a script to do this which is attached
to the bug.

TBR=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/736373003
2014-11-21 02:48:38 -08:00

26 lines
687 B
C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_ANIMATION_EFFECTINPUT_H_
#define SKY_ENGINE_CORE_ANIMATION_EFFECTINPUT_H_
#include "sky/engine/core/animation/AnimationEffect.h"
#include "sky/engine/wtf/Vector.h"
namespace blink {
class AnimationEffect;
class Dictionary;
class Element;
class ExceptionState;
class EffectInput {
public:
static PassRefPtr<AnimationEffect> convert(Element*, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState&);
};
} // namespace blink
#endif // SKY_ENGINE_CORE_ANIMATION_EFFECTINPUT_H_