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This patch applies the following changes: * Rename a stray .cc file to .mm (connection_collection.cc). * Migrate Objective-C #includes to #import as per the style guide. * #include/#import order updated to reflect the style guide order: associated header, system/standard library headers, library headers, platform-specific includes. * Include cstring where we're using strlen. * Add a missing copyright header in SemanticsObjectTest.mm. Bugs: https://github.com/flutter/flutter/issues/60025
38 lines
1.0 KiB
Objective-C
38 lines
1.0 KiB
Objective-C
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_
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#define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_
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#include "flutter/fml/macros.h"
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#import "flutter/shell/platform/darwin/ios/ios_context.h"
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namespace flutter {
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class IOSContextSoftware final : public IOSContext {
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public:
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IOSContextSoftware();
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// |IOSContext|
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~IOSContextSoftware();
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// |IOSContext|
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sk_sp<GrDirectContext> CreateResourceContext() override;
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// |IOSContext|
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std::unique_ptr<GLContextResult> MakeCurrent() override;
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// |IOSContext|
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std::unique_ptr<Texture> CreateExternalTexture(
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int64_t texture_id,
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fml::scoped_nsobject<NSObject<FlutterTexture>> texture) override;
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private:
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FML_DISALLOW_COPY_AND_ASSIGN(IOSContextSoftware);
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};
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} // namespace flutter
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#endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_
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