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126 lines
4.2 KiB
C++
126 lines
4.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_LIB_UI_PAINTING_PATH_H_
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#define FLUTTER_LIB_UI_PAINTING_PATH_H_
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#include "flutter/lib/ui/dart_wrapper.h"
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#include "flutter/lib/ui/painting/rrect.h"
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#include "third_party/skia/include/core/SkPath.h"
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#include "third_party/skia/include/pathops/SkPathOps.h"
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#include "third_party/tonic/typed_data/typed_list.h"
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namespace tonic {
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class DartLibraryNatives;
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} // namespace tonic
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namespace flutter {
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class CanvasPath : public RefCountedDartWrappable<CanvasPath> {
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DEFINE_WRAPPERTYPEINFO();
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FML_FRIEND_MAKE_REF_COUNTED(CanvasPath);
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public:
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~CanvasPath() override;
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static fml::RefPtr<CanvasPath> CreateNew(Dart_Handle path_handle) {
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return fml::MakeRefCounted<CanvasPath>();
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}
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static fml::RefPtr<CanvasPath> Create(Dart_Handle path_handle) {
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auto path = fml::MakeRefCounted<CanvasPath>();
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path->AssociateWithDartWrapper(path_handle);
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return path;
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}
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static fml::RefPtr<CanvasPath> CreateFrom(Dart_Handle path_handle,
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const SkPath& src) {
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fml::RefPtr<CanvasPath> path = CanvasPath::Create(path_handle);
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path->path_ = src;
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return path;
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}
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int getFillType();
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void setFillType(int fill_type);
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void moveTo(float x, float y);
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void relativeMoveTo(float x, float y);
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void lineTo(float x, float y);
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void relativeLineTo(float x, float y);
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void quadraticBezierTo(float x1, float y1, float x2, float y2);
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void relativeQuadraticBezierTo(float x1, float y1, float x2, float y2);
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void cubicTo(float x1, float y1, float x2, float y2, float x3, float y3);
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void relativeCubicTo(float x1,
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float y1,
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float x2,
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float y2,
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float x3,
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float y3);
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void conicTo(float x1, float y1, float x2, float y2, float w);
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void relativeConicTo(float x1, float y1, float x2, float y2, float w);
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void arcTo(float left,
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float top,
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float right,
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float bottom,
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float startAngle,
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float sweepAngle,
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bool forceMoveTo);
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void arcToPoint(float arcEndX,
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float arcEndY,
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float radiusX,
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float radiusY,
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float xAxisRotation,
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bool isLargeArc,
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bool isClockwiseDirection);
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void relativeArcToPoint(float arcEndDeltaX,
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float arcEndDeltaY,
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float radiusX,
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float radiusY,
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float xAxisRotation,
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bool isLargeArc,
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bool isClockwiseDirection);
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void addRect(float left, float top, float right, float bottom);
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void addOval(float left, float top, float right, float bottom);
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void addArc(float left,
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float top,
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float right,
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float bottom,
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float startAngle,
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float sweepAngle);
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void addPolygon(const tonic::Float32List& points, bool close);
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void addRRect(const RRect& rrect);
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void addPath(CanvasPath* path, double dx, double dy);
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void addPathWithMatrix(CanvasPath* path,
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double dx,
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double dy,
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tonic::Float64List& matrix4);
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void extendWithPath(CanvasPath* path, double dx, double dy);
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void extendWithPathAndMatrix(CanvasPath* path,
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double dx,
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double dy,
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tonic::Float64List& matrix4);
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void close();
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void reset();
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bool contains(double x, double y);
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void shift(Dart_Handle path_handle, double dx, double dy);
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void transform(Dart_Handle path_handle, tonic::Float64List& matrix4);
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tonic::Float32List getBounds();
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bool op(CanvasPath* path1, CanvasPath* path2, int operation);
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void clone(Dart_Handle path_handle);
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const SkPath& path() const { return path_; }
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size_t GetAllocationSize() const override;
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static void RegisterNatives(tonic::DartLibraryNatives* natives);
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private:
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CanvasPath();
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SkPath path_;
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};
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} // namespace flutter
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#endif // FLUTTER_LIB_UI_PAINTING_PATH_H_
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