flutter_flutter/lib/ui/painting/multi_frame_codec.cc
Dan Field b49de93b33
Create an ImageHandle wrapper (#21057)
Allows for reference counting of images before disposal.

This will allow multiple callers to hold a reference to an image and dispose of their reference without disposing the underlying image until all handles have been disposed.

This will be used by the framework to help resolve some of the kludge I was trying to introduce in flutter/flutter#64582
2020-09-23 14:33:29 -07:00

203 lines
6.9 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/lib/ui/painting/multi_frame_codec.h"
#include "flutter/fml/make_copyable.h"
#include "flutter/lib/ui/painting/image.h"
#include "third_party/dart/runtime/include/dart_api.h"
#include "third_party/skia/include/core/SkPixelRef.h"
#include "third_party/tonic/logging/dart_invoke.h"
namespace flutter {
MultiFrameCodec::MultiFrameCodec(
std::shared_ptr<SkCodecImageGenerator> generator)
: state_(new State(std::move(generator))) {}
MultiFrameCodec::~MultiFrameCodec() = default;
MultiFrameCodec::State::State(std::shared_ptr<SkCodecImageGenerator> generator)
: generator_(std::move(generator)),
frameCount_(generator_->getFrameCount()),
repetitionCount_(generator_->getRepetitionCount()),
nextFrameIndex_(0) {}
static void InvokeNextFrameCallback(
fml::RefPtr<CanvasImage> image,
int duration,
std::unique_ptr<DartPersistentValue> callback,
size_t trace_id) {
std::shared_ptr<tonic::DartState> dart_state = callback->dart_state().lock();
if (!dart_state) {
FML_DLOG(ERROR) << "Could not acquire Dart state while attempting to fire "
"next frame callback.";
return;
}
tonic::DartState::Scope scope(dart_state);
tonic::DartInvoke(callback->value(),
{tonic::ToDart(image), tonic::ToDart(duration)});
}
// Copied the source bitmap to the destination. If this cannot occur due to
// running out of memory or the image info not being compatible, returns false.
static bool CopyToBitmap(SkBitmap* dst,
SkColorType dstColorType,
const SkBitmap& src) {
SkPixmap srcPM;
if (!src.peekPixels(&srcPM)) {
return false;
}
SkBitmap tmpDst;
SkImageInfo dstInfo = srcPM.info().makeColorType(dstColorType);
if (!tmpDst.setInfo(dstInfo)) {
return false;
}
if (!tmpDst.tryAllocPixels()) {
return false;
}
SkPixmap dstPM;
if (!tmpDst.peekPixels(&dstPM)) {
return false;
}
if (!srcPM.readPixels(dstPM)) {
return false;
}
dst->swap(tmpDst);
return true;
}
sk_sp<SkImage> MultiFrameCodec::State::GetNextFrameImage(
fml::WeakPtr<GrDirectContext> resourceContext) {
SkBitmap bitmap = SkBitmap();
SkImageInfo info = generator_->getInfo().makeColorType(kN32_SkColorType);
if (info.alphaType() == kUnpremul_SkAlphaType) {
SkImageInfo updated = info.makeAlphaType(kPremul_SkAlphaType);
info = updated;
}
bitmap.allocPixels(info);
SkCodec::Options options;
options.fFrameIndex = nextFrameIndex_;
SkCodec::FrameInfo frameInfo{0};
generator_->getFrameInfo(nextFrameIndex_, &frameInfo);
const int requiredFrameIndex = frameInfo.fRequiredFrame;
if (requiredFrameIndex != SkCodec::kNoFrame) {
if (lastRequiredFrame_ == nullptr) {
FML_LOG(ERROR) << "Frame " << nextFrameIndex_ << " depends on frame "
<< requiredFrameIndex
<< " and no required frames are cached.";
return nullptr;
} else if (lastRequiredFrameIndex_ != requiredFrameIndex) {
FML_DLOG(INFO) << "Required frame " << requiredFrameIndex
<< " is not cached. Using " << lastRequiredFrameIndex_
<< " instead";
}
if (lastRequiredFrame_->getPixels() &&
CopyToBitmap(&bitmap, lastRequiredFrame_->colorType(),
*lastRequiredFrame_)) {
options.fPriorFrame = requiredFrameIndex;
}
}
if (!generator_->getPixels(info, bitmap.getPixels(), bitmap.rowBytes(),
&options)) {
FML_LOG(ERROR) << "Could not getPixels for frame " << nextFrameIndex_;
return nullptr;
}
// Hold onto this if we need it to decode future frames.
if (frameInfo.fDisposalMethod == SkCodecAnimation::DisposalMethod::kKeep) {
lastRequiredFrame_ = std::make_unique<SkBitmap>(bitmap);
lastRequiredFrameIndex_ = nextFrameIndex_;
}
if (resourceContext) {
SkPixmap pixmap(bitmap.info(), bitmap.pixelRef()->pixels(),
bitmap.pixelRef()->rowBytes());
return SkImage::MakeCrossContextFromPixmap(resourceContext.get(), pixmap,
true);
} else {
// Defer decoding until time of draw later on the raster thread. Can happen
// when GL operations are currently forbidden such as in the background
// on iOS.
return SkImage::MakeFromBitmap(bitmap);
}
}
void MultiFrameCodec::State::GetNextFrameAndInvokeCallback(
std::unique_ptr<DartPersistentValue> callback,
fml::RefPtr<fml::TaskRunner> ui_task_runner,
fml::WeakPtr<GrDirectContext> resourceContext,
fml::RefPtr<flutter::SkiaUnrefQueue> unref_queue,
size_t trace_id) {
fml::RefPtr<CanvasImage> image = nullptr;
int duration = 0;
sk_sp<SkImage> skImage = GetNextFrameImage(resourceContext);
if (skImage) {
image = CanvasImage::Create();
image->set_image({skImage, std::move(unref_queue)});
SkCodec::FrameInfo skFrameInfo{0};
generator_->getFrameInfo(nextFrameIndex_, &skFrameInfo);
duration = skFrameInfo.fDuration;
}
nextFrameIndex_ = (nextFrameIndex_ + 1) % frameCount_;
ui_task_runner->PostTask(fml::MakeCopyable([callback = std::move(callback),
image = std::move(image),
duration, trace_id]() mutable {
InvokeNextFrameCallback(std::move(image), duration, std::move(callback),
trace_id);
}));
}
Dart_Handle MultiFrameCodec::getNextFrame(Dart_Handle callback_handle) {
static size_t trace_counter = 1;
const size_t trace_id = trace_counter++;
if (!Dart_IsClosure(callback_handle)) {
return tonic::ToDart("Callback must be a function");
}
auto* dart_state = UIDartState::Current();
const auto& task_runners = dart_state->GetTaskRunners();
task_runners.GetIOTaskRunner()->PostTask(fml::MakeCopyable(
[callback = std::make_unique<DartPersistentValue>(
tonic::DartState::Current(), callback_handle),
weak_state = std::weak_ptr<MultiFrameCodec::State>(state_), trace_id,
ui_task_runner = task_runners.GetUITaskRunner(),
io_manager = dart_state->GetIOManager()]() mutable {
auto state = weak_state.lock();
if (!state) {
ui_task_runner->PostTask(fml::MakeCopyable(
[callback = std::move(callback)]() { callback->Clear(); }));
return;
}
state->GetNextFrameAndInvokeCallback(
std::move(callback), std::move(ui_task_runner),
io_manager->GetResourceContext(), io_manager->GetSkiaUnrefQueue(),
trace_id);
}));
return Dart_Null();
}
int MultiFrameCodec::frameCount() const {
return state_->frameCount_;
}
int MultiFrameCodec::repetitionCount() const {
return state_->repetitionCount_;
}
} // namespace flutter