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* Reland fuchsia external view embedder will be shared with platform view This reverts commit 9b752790f4d25ab238576c719208d7a38c6293f3. * wait for the external view embedder to be initialized before creating shell
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FLOW_LAYERS_CHILD_SCENE_LAYER_H_
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#define FLUTTER_FLOW_LAYERS_CHILD_SCENE_LAYER_H_
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#include "flutter/flow/layers/layer.h"
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#include "flutter/flow/scene_update_context.h"
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#include "third_party/skia/include/core/SkMatrix.h"
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#include "third_party/skia/include/core/SkPoint.h"
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#include "third_party/skia/include/core/SkSize.h"
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namespace flutter {
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// Layer that represents an embedded child.
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class ChildSceneLayer : public Layer {
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public:
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ChildSceneLayer(zx_koid_t layer_id,
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const SkPoint& offset,
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const SkSize& size,
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bool hit_testable);
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~ChildSceneLayer() override = default;
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void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
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void Paint(PaintContext& context) const override;
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void UpdateScene(std::shared_ptr<SceneUpdateContext> context) override;
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private:
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zx_koid_t layer_id_ = ZX_KOID_INVALID;
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SkPoint offset_;
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SkSize size_;
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bool hit_testable_ = true;
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FML_DISALLOW_COPY_AND_ASSIGN(ChildSceneLayer);
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};
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} // namespace flutter
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#endif // FLUTTER_FLOW_LAYERS_CHILD_SCENE_LAYER_H_
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