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Now that sky/engine can talk to base directly, there's no reason to use Platform::current to implement SharedTimer. Instead, we can just implement it directly in SharedTimer.cpp. R=ojan@chromium.org, eseidel@chromium.org Review URL: https://codereview.chromium.org/886263002
35 lines
984 B
C++
35 lines
984 B
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_ENGINE_TESTING_PLATFORM_PLATFORM_IMPL_H_
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#define SKY_ENGINE_TESTING_PLATFORM_PLATFORM_IMPL_H_
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#include "base/memory/scoped_ptr.h"
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#include "base/message_loop/message_loop.h"
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#include "base/threading/thread_local_storage.h"
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#include "base/timer/timer.h"
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#include "sky/engine/public/platform/Platform.h"
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#include "sky/engine/testing/platform/webunittestsupport_impl.h"
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namespace sky {
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class PlatformImpl : public blink::Platform {
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public:
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explicit PlatformImpl();
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virtual ~PlatformImpl();
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// blink::Platform methods:
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virtual blink::WebUnitTestSupport* unitTestSupport();
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virtual blink::WebString defaultLocale();
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private:
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WebUnitTestSupportImpl unit_test_support_;
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DISALLOW_COPY_AND_ASSIGN(PlatformImpl);
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};
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} // namespace sky
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#endif // SKY_ENGINE_TESTING_PLATFORM_PLATFORM_IMPL_H_
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