Michael Goderbauer bf078042dc
Roll ICU to c56c671998902fcc4fc9ace88c83daa99f980793 (#6097)
The reduces the ICU data file even more:

Uncompressed size: 883,280B (862.6 KB), minus 363.2KB
Compressed size: 460,972B (450.2KB), minus 83.9KB

The following unused resources are removed comapred to previous version:
 * uts46.nrm
 * nfkc_cf.nrm
 * cnvalias.icu
 * Break Iterators for:
   * Sentence breaks
   * Title breaks
   * CSS-specific line breaks ("regular" line breaks are still supported)
2018-08-27 11:29:30 -07:00
2018-04-13 15:46:54 -07:00
2018-08-06 15:06:49 -07:00
2018-04-16 16:20:48 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

Flutter is still under development and we continue to add features. However, it is ready for use by early adopters who are willing to deal with the odd wrinkle or two along the way. We hope you try it out and send us feedback.

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C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%