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This hides ChromeClient inside Page and gets rid of Chrome object. R=abarth@chromium.org Review URL: https://codereview.chromium.org/878673005
69 lines
2.4 KiB
C++
69 lines
2.4 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/engine/config.h"
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#include "sky/engine/core/page/PageAnimator.h"
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#include "sky/engine/core/animation/DocumentAnimations.h"
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#include "sky/engine/core/dom/Document.h"
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#include "sky/engine/core/frame/FrameView.h"
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#include "sky/engine/core/frame/LocalFrame.h"
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#include "sky/engine/core/page/ChromeClient.h"
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#include "sky/engine/core/page/Page.h"
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#include "sky/engine/platform/Logging.h"
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namespace blink {
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PageAnimator::PageAnimator(Page* page)
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: m_page(page)
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, m_servicingAnimations(false)
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, m_updatingLayoutAndStyleForPainting(false)
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{
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}
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void PageAnimator::serviceScriptedAnimations(double monotonicAnimationStartTime)
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{
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TemporaryChange<bool> servicing(m_servicingAnimations, true);
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Vector<RefPtr<Document> > documents;
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documents.append(m_page->mainFrame()->document());
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WTF_LOG(ScriptedAnimationController, "PageAnimator::serviceScriptedAnimations: #documents = %d",
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static_cast<int>(documents.size()));
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for (size_t i = 0; i < documents.size(); ++i)
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DocumentAnimations::updateAnimationTimingForAnimationFrame(*documents[i], monotonicAnimationStartTime);
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for (size_t i = 0; i < documents.size(); ++i)
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documents[i]->serviceScriptedAnimations(monotonicAnimationStartTime);
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}
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void PageAnimator::scheduleVisualUpdate()
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{
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if (m_servicingAnimations || m_updatingLayoutAndStyleForPainting)
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return;
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m_page->scheduleVisualUpdate();
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}
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void PageAnimator::updateLayoutAndStyleForPainting(LocalFrame* rootFrame)
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{
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RefPtr<FrameView> view = rootFrame->view();
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TemporaryChange<bool> servicing(m_updatingLayoutAndStyleForPainting, true);
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// In order for our child HWNDs (NativeWindowWidgets) to update properly,
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// they need to be told that we are updating the screen. The problem is that
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// the native widgets need to recalculate their clip region and not overlap
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// any of our non-native widgets. To force the resizing, call
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// setFrameRect(). This will be a quick operation for most frames, but the
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// NativeWindowWidgets will update a proper clipping region.
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view->setFrameRect(view->frameRect());
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// setFrameRect may have the side-effect of causing existing page layout to
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// be invalidated, so layout needs to be called last.
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view->updateLayoutAndStyleForPainting();
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}
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}
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