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This hides ChromeClient inside Page and gets rid of Chrome object. R=abarth@chromium.org Review URL: https://codereview.chromium.org/878673005
183 lines
5.8 KiB
C++
183 lines
5.8 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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* Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
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* Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/core/page/AutoscrollController.h"
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#include "sky/engine/core/frame/FrameView.h"
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#include "sky/engine/core/frame/LocalFrame.h"
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#include "sky/engine/core/page/EventHandler.h"
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#include "sky/engine/core/page/Page.h"
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#include "sky/engine/core/rendering/HitTestResult.h"
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#include "sky/engine/core/rendering/RenderBox.h"
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#include "sky/engine/wtf/CurrentTime.h"
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namespace blink {
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// Delay time in second for start autoscroll if pointer is in border edge of scrollable element.
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static double autoscrollDelay = 0.2;
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PassOwnPtr<AutoscrollController> AutoscrollController::create(Page& page)
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{
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return adoptPtr(new AutoscrollController(page));
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}
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AutoscrollController::AutoscrollController(Page& page)
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: m_page(page)
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, m_autoscrollRenderer(0)
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, m_autoscrollType(NoAutoscroll)
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, m_dragAndDropAutoscrollStartTime(0)
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{
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}
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bool AutoscrollController::autoscrollInProgress() const
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{
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return m_autoscrollType == AutoscrollForSelection;
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}
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bool AutoscrollController::autoscrollInProgress(const RenderBox* renderer) const
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{
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return m_autoscrollRenderer == renderer;
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}
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void AutoscrollController::startAutoscrollForSelection(RenderObject* renderer)
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{
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// We don't want to trigger the autoscroll or the panScroll if it's already active
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if (m_autoscrollType != NoAutoscroll)
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return;
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RenderBox* scrollable = RenderBox::findAutoscrollable(renderer);
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if (!scrollable)
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return;
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m_autoscrollType = AutoscrollForSelection;
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m_autoscrollRenderer = scrollable;
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startAutoscroll();
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}
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void AutoscrollController::stopAutoscroll()
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{
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RenderBox* scrollable = m_autoscrollRenderer;
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m_autoscrollRenderer = 0;
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if (!scrollable)
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return;
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scrollable->stopAutoscroll();
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m_autoscrollType = NoAutoscroll;
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}
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void AutoscrollController::stopAutoscrollIfNeeded(RenderObject* renderer)
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{
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if (m_autoscrollRenderer != renderer)
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return;
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m_autoscrollRenderer = 0;
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m_autoscrollType = NoAutoscroll;
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}
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void AutoscrollController::updateAutoscrollRenderer()
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{
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if (!m_autoscrollRenderer)
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return;
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RenderObject* renderer = m_autoscrollRenderer;
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while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll()))
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renderer = renderer->parent();
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m_autoscrollRenderer = renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
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}
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void AutoscrollController::updateDragAndDrop(Node* dropTargetNode, const IntPoint& eventPosition, double eventTime)
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{
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if (!dropTargetNode || !dropTargetNode->renderer()) {
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stopAutoscroll();
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return;
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}
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if (m_autoscrollRenderer && m_autoscrollRenderer->frame() != dropTargetNode->renderer()->frame())
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return;
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RenderBox* scrollable = RenderBox::findAutoscrollable(dropTargetNode->renderer());
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if (!scrollable) {
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stopAutoscroll();
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return;
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}
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Page* page = scrollable->frame() ? scrollable->frame()->page() : 0;
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if (!page) {
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stopAutoscroll();
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return;
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}
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IntSize offset = scrollable->calculateAutoscrollDirection(eventPosition);
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if (offset.isZero()) {
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stopAutoscroll();
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return;
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}
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m_dragAndDropAutoscrollReferencePosition = eventPosition + offset;
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if (m_autoscrollType == NoAutoscroll) {
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m_autoscrollType = AutoscrollForDragAndDrop;
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m_autoscrollRenderer = scrollable;
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m_dragAndDropAutoscrollStartTime = eventTime;
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startAutoscroll();
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} else if (m_autoscrollRenderer != scrollable) {
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m_dragAndDropAutoscrollStartTime = eventTime;
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m_autoscrollRenderer = scrollable;
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}
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}
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// FIXME: This would get get better animation fidelity if it used the monotonicFrameBeginTime instead
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// of WTF::currentTime().
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void AutoscrollController::animate(double)
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{
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if (!m_autoscrollRenderer) {
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stopAutoscroll();
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return;
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}
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switch (m_autoscrollType) {
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case AutoscrollForDragAndDrop:
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if (WTF::currentTime() - m_dragAndDropAutoscrollStartTime > autoscrollDelay)
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m_autoscrollRenderer->autoscroll(m_dragAndDropAutoscrollReferencePosition);
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break;
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case AutoscrollForSelection:
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case NoAutoscroll:
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break;
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}
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if (m_autoscrollType != NoAutoscroll)
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startAutoscroll();
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}
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void AutoscrollController::startAutoscroll()
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{
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m_page.animator().scheduleVisualUpdate();
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}
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} // namespace blink
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