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44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/flow/testing/mock_texture.h"
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#include "gtest/gtest.h"
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namespace flutter {
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namespace testing {
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TEST(MockTextureTest, Callbacks) {
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auto texture = std::make_shared<MockTexture>(0);
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ASSERT_FALSE(texture->gr_context_created());
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texture->OnGrContextCreated();
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ASSERT_TRUE(texture->gr_context_created());
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ASSERT_FALSE(texture->gr_context_destroyed());
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texture->OnGrContextDestroyed();
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ASSERT_TRUE(texture->gr_context_destroyed());
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ASSERT_FALSE(texture->unregistered());
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texture->OnTextureUnregistered();
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ASSERT_TRUE(texture->unregistered());
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}
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TEST(MockTextureTest, PaintCalls) {
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SkCanvas canvas;
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const SkRect paint_bounds1 = SkRect::MakeWH(1.0f, 1.0f);
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const SkRect paint_bounds2 = SkRect::MakeWH(2.0f, 2.0f);
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const auto expected_paint_calls =
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std::vector{MockTexture::PaintCall{canvas, paint_bounds1, false, nullptr},
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MockTexture::PaintCall{canvas, paint_bounds2, true, nullptr}};
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auto texture = std::make_shared<MockTexture>(0);
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texture->Paint(canvas, paint_bounds1, false, nullptr);
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texture->Paint(canvas, paint_bounds2, true, nullptr);
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EXPECT_EQ(texture->paint_calls(), expected_paint_calls);
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}
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} // namespace testing
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} // namespace flutter
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