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The Metal context/surface code was only in the `flutter` namespace but should have been in `flutter::testing` for consistency with everything else in the `testing` directory. Also squashes the declarations in the rest of that directory to match the style guide while I've got the macro still handy. [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
86 lines
3.4 KiB
C++
86 lines
3.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_TESTING_ELF_LOADER_H_
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#define FLUTTER_TESTING_ELF_LOADER_H_
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#include <memory>
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#include "flutter/common/settings.h"
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#include "flutter/fml/macros.h"
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#include "third_party/dart/runtime/bin/elf_loader.h"
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namespace flutter::testing {
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inline constexpr const char* kDefaultAOTAppELFFileName = "app_elf_snapshot.so";
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// This file name is what gen_snapshot defaults to. It is based off of the
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// name of the base file, with the `2` indicating that this split corresponds
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// to loading unit id of 2. The base module id is 1 and is omitted as it is not
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// considered a split. If dart changes the naming convention, this should be
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// changed to match, however, this is considered unlikely to happen.
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inline constexpr const char* kDefaultAOTAppELFSplitFileName =
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"app_elf_snapshot.so-2.part.so";
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struct LoadedELFDeleter {
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void operator()(Dart_LoadedElf* elf) { ::Dart_UnloadELF(elf); }
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};
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using UniqueLoadedELF = std::unique_ptr<Dart_LoadedElf, LoadedELFDeleter>;
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struct ELFAOTSymbols {
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UniqueLoadedELF loaded_elf;
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const uint8_t* vm_snapshot_data = nullptr;
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const uint8_t* vm_snapshot_instrs = nullptr;
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const uint8_t* vm_isolate_data = nullptr;
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const uint8_t* vm_isolate_instrs = nullptr;
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};
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//------------------------------------------------------------------------------
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/// @brief Attempts to resolve AOT symbols from the portable ELF loader.
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/// This location is automatically resolved from the fixtures
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/// generator. This only returns valid symbols when the VM is
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/// configured for AOT.
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///
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/// @param[in] elf_filename The AOT ELF filename from the fixtures generator.
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///
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/// @return The loaded ELF symbols.
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///
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ELFAOTSymbols LoadELFSymbolFromFixturesIfNeccessary(std::string elf_filename);
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//------------------------------------------------------------------------------
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/// @brief Attempts to resolve split loading unit AOT symbols from the
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/// portable ELF loader. If the dart code does not make use of
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/// deferred libraries, then there will be no split .so to load.
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/// This only returns valid symbols when the VM is configured for
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/// AOT.
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///
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/// @param[in] elf_split_filename The split AOT ELF filename from the fixtures
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/// generator.
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///
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/// @return The loaded ELF symbols.
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///
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ELFAOTSymbols LoadELFSplitSymbolFromFixturesIfNeccessary(
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std::string elf_split_filename);
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//------------------------------------------------------------------------------
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/// @brief Prepare the settings objects various AOT mappings resolvers with
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/// the symbols already loaded. This method does nothing in non-AOT
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/// runtime modes.
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///
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/// @warning The symbols must not be collected till all shell instantiations
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/// made using the settings object are collected.
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///
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/// @param[in/out] settings The settings whose AOT resolvers to populate.
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/// @param[in] symbols The symbols used to populate the settings object.
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///
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/// @return If the settings object was correctly updated.
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///
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bool PrepareSettingsForAOTWithSymbols(Settings& settings,
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const ELFAOTSymbols& symbols);
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} // namespace flutter::testing
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#endif // FLUTTER_TESTING_ELF_LOADER_H_
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