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This CL moves the |exports| from Document to the new |Module| interface, matching the spec. Also, the |module| object available to scripts is now really an instance of |Module|. R=eseidel@chromium.org Review URL: https://codereview.chromium.org/703593003
127 lines
4.6 KiB
C++
127 lines
4.6 KiB
C++
/*
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* Copyright (C) 2008, 2009 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ScriptController_h
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#define ScriptController_h
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#include "bindings/core/v8/ScriptValue.h"
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#include "bindings/core/v8/SharedPersistent.h"
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#include "wtf/Forward.h"
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#include "wtf/HashMap.h"
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#include "wtf/RefCounted.h"
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#include "wtf/Vector.h"
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#include "wtf/text/TextPosition.h"
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#include <v8.h>
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namespace blink {
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class DOMWrapperWorld;
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class ExecutionContext;
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class Event;
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class HTMLDocument;
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class KURL;
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class LocalFrame;
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class AbstractModule;
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class ScriptState;
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class ScriptSourceCode;
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class WindowProxy;
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class Widget;
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typedef WTF::Vector<v8::Extension*> V8Extensions;
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class ScriptController {
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public:
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ScriptController(LocalFrame*);
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~ScriptController();
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bool initializeMainWorld();
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WindowProxy* windowProxy(DOMWrapperWorld&);
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WindowProxy* existingWindowProxy(DOMWrapperWorld&);
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// Evaluate JavaScript in the main world.
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void executeScriptInMainWorld(const String&);
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void executeScriptInMainWorld(const ScriptSourceCode&);
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v8::Local<v8::Value> executeScriptInMainWorldAndReturnValue(const ScriptSourceCode&);
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v8::Local<v8::Value> executeScriptAndReturnValue(v8::Handle<v8::Context>, const ScriptSourceCode&);
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void executeModuleScript(AbstractModule&, const String& source, const TextPosition& textPosition);
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// Executes JavaScript in an isolated world. The script gets its own global scope,
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// its own prototypes for intrinsic JavaScript objects (String, Array, and so-on),
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// and its own wrappers for all DOM nodes and DOM constructors.
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//
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// If an isolated world with the specified ID already exists, it is reused.
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// Otherwise, a new world is created.
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//
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// FIXME: Get rid of extensionGroup here.
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void executeScriptInIsolatedWorld(int worldID, const Vector<ScriptSourceCode>& sources, int extensionGroup, Vector<v8::Local<v8::Value> >* results);
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v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::Value>, int argc, v8::Handle<v8::Value> argv[]);
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static v8::Local<v8::Value> callFunction(ExecutionContext*, v8::Handle<v8::Function>, v8::Handle<v8::Value> receiver, int argc, v8::Handle<v8::Value> info[], v8::Isolate*);
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static bool canAccessFromCurrentOrigin(LocalFrame*);
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static void setCaptureCallStackForUncaughtExceptions(bool);
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TextPosition eventHandlerPosition() const;
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void clearWindowProxy();
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void updateDocument();
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void clearForClose();
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// Registers a v8 extension to be available on webpages. Will only
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// affect v8 contexts initialized after this call. Takes ownership of
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// the v8::Extension object passed.
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static void registerExtensionIfNeeded(v8::Extension*);
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static V8Extensions& registeredExtensions();
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void setWorldDebugId(int worldId, int debuggerId);
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v8::Isolate* isolate() const { return m_isolate; }
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private:
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typedef HashMap<int, OwnPtr<WindowProxy> > IsolatedWorldMap;
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v8::Local<v8::Value> evaluateScriptInMainWorld(const ScriptSourceCode&);
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LocalFrame* m_frame;
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const String* m_sourceURL;
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v8::Isolate* m_isolate;
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OwnPtr<WindowProxy> m_windowProxy;
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IsolatedWorldMap m_isolatedWorlds;
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};
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} // namespace blink
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#endif // ScriptController_h
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