flutter_flutter/flow/layers/picture_layer.h
Chinmay Garde 58e84c8bf0
Re-land "Support multiple shells in a single process. (#4932)" (#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit 723c7d01439da4261bc836075fb55651ce9e7f03.
2018-04-13 13:48:15 -07:00

50 lines
1.4 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLOW_LAYERS_PICTURE_LAYER_H_
#define FLUTTER_FLOW_LAYERS_PICTURE_LAYER_H_
#include <memory>
#include "flutter/flow/layers/layer.h"
#include "flutter/flow/raster_cache.h"
#include "flutter/flow/skia_gpu_object.h"
namespace flow {
class PictureLayer : public Layer {
public:
PictureLayer();
~PictureLayer() override;
void set_offset(const SkPoint& offset) { offset_ = offset; }
void set_picture(SkiaGPUObject<SkPicture> picture) {
picture_ = std::move(picture);
}
void set_is_complex(bool value) { is_complex_ = value; }
void set_will_change(bool value) { will_change_ = value; }
SkPicture* picture() const { return picture_.get().get(); }
void Preroll(PrerollContext* frame, const SkMatrix& matrix) override;
void Paint(PaintContext& context) const override;
private:
SkPoint offset_;
// Even though pictures themselves are not GPU resources, they may reference
// images that have a reference to a GPU resource.
SkiaGPUObject<SkPicture> picture_;
bool is_complex_ = false;
bool will_change_ = false;
RasterCacheResult raster_cache_result_;
FXL_DISALLOW_COPY_AND_ASSIGN(PictureLayer);
};
} // namespace flow
#endif // FLUTTER_FLOW_LAYERS_PICTURE_LAYER_H_