flutter_flutter/content_handler/vulkan_surface_producer.h
Chinmay Garde 58e84c8bf0
Re-land "Support multiple shells in a single process. (#4932)" (#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit 723c7d01439da4261bc836075fb55651ce9e7f03.
2018-04-13 13:48:15 -07:00

78 lines
2.6 KiB
C++

// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "flutter/flow/scene_update_context.h"
#include "flutter/vulkan/vulkan_application.h"
#include "flutter/vulkan/vulkan_device.h"
#include "flutter/vulkan/vulkan_proc_table.h"
#include "flutter/vulkan/vulkan_provider.h"
#include "lib/fsl/tasks/message_loop.h"
#include "lib/fxl/macros.h"
#include "lib/ui/scenic/client/resources.h"
#include "lib/ui/scenic/client/session.h"
#include "third_party/skia/include/gpu/vk/GrVkBackendContext.h"
#include "vulkan_surface.h"
#include "vulkan_surface_pool.h"
namespace flutter {
class VulkanSurfaceProducer final
: public flow::SceneUpdateContext::SurfaceProducer,
public vulkan::VulkanProvider {
public:
VulkanSurfaceProducer(scenic_lib::Session* mozart_session);
~VulkanSurfaceProducer();
bool IsValid() const { return valid_; }
// |flow::SceneUpdateContext::SurfaceProducer|
std::unique_ptr<flow::SceneUpdateContext::SurfaceProducerSurface>
ProduceSurface(const SkISize& size) override;
// |flow::SceneUpdateContext::SurfaceProducer|
void SubmitSurface(
std::unique_ptr<flow::SceneUpdateContext::SurfaceProducerSurface> surface)
override;
void OnSurfacesPresented(
std::vector<
std::unique_ptr<flow::SceneUpdateContext::SurfaceProducerSurface>>
surfaces);
private:
// VulkanProvider
const vulkan::VulkanProcTable& vk() override { return *vk_.get(); }
const vulkan::VulkanHandle<VkDevice>& vk_device() override {
return logical_device_->GetHandle();
}
bool TransitionSurfacesToExternal(
const std::vector<
std::unique_ptr<flow::SceneUpdateContext::SurfaceProducerSurface>>&
surfaces);
// Note: the order here is very important. The proctable must be destroyed
// last because it contains the function pointers for VkDestroyDevice and
// VkDestroyInstance. The backend context owns the VkDevice and the
// VkInstance, so it must be destroyed after the logical device and the
// application, which own other vulkan objects associated with the device
// and instance.
fxl::RefPtr<vulkan::VulkanProcTable> vk_;
sk_sp<GrVkBackendContext> backend_context_;
std::unique_ptr<vulkan::VulkanDevice> logical_device_;
std::unique_ptr<vulkan::VulkanApplication> application_;
sk_sp<GrContext> context_;
std::unique_ptr<VulkanSurfacePool> surface_pool_;
bool valid_ = false;
bool Initialize(scenic_lib::Session* mozart_session);
FXL_DISALLOW_COPY_AND_ASSIGN(VulkanSurfaceProducer);
};
} // namespace flutter