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This lets us measure stats on when the frame was scheduled to be rendered vs when it finished rasterizing. Note: This isn't propagated to the FrameTimings struct yet, that is to be followed.
200 lines
7.0 KiB
C++
200 lines
7.0 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/flow/layers/layer_tree.h"
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#include "flutter/flow/layers/layer.h"
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#include "flutter/fml/trace_event.h"
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#include "third_party/skia/include/core/SkPictureRecorder.h"
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#include "third_party/skia/include/utils/SkNWayCanvas.h"
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namespace flutter {
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LayerTree::LayerTree(const SkISize& frame_size,
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float frame_physical_depth,
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float frame_device_pixel_ratio)
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: frame_size_(frame_size),
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frame_physical_depth_(frame_physical_depth),
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frame_device_pixel_ratio_(frame_device_pixel_ratio),
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rasterizer_tracing_threshold_(0),
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checkerboard_raster_cache_images_(false),
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checkerboard_offscreen_layers_(false) {}
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void LayerTree::RecordBuildTime(fml::TimePoint build_start,
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fml::TimePoint target_time) {
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build_start_ = build_start;
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target_time_ = target_time;
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build_finish_ = fml::TimePoint::Now();
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}
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bool LayerTree::Preroll(CompositorContext::ScopedFrame& frame,
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bool ignore_raster_cache) {
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TRACE_EVENT0("flutter", "LayerTree::Preroll");
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if (!root_layer_) {
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FML_LOG(ERROR) << "The scene did not specify any layers.";
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return false;
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}
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SkColorSpace* color_space =
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frame.canvas() ? frame.canvas()->imageInfo().colorSpace() : nullptr;
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frame.context().raster_cache().SetCheckboardCacheImages(
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checkerboard_raster_cache_images_);
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MutatorsStack stack;
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PrerollContext context = {
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ignore_raster_cache ? nullptr : &frame.context().raster_cache(),
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frame.gr_context(),
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frame.view_embedder(),
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stack,
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color_space,
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kGiantRect,
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false,
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frame.context().raster_time(),
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frame.context().ui_time(),
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frame.context().texture_registry(),
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checkerboard_offscreen_layers_,
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frame_physical_depth_,
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frame_device_pixel_ratio_};
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root_layer_->Preroll(&context, frame.root_surface_transformation());
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return context.surface_needs_readback;
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}
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#if defined(OS_FUCHSIA)
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void LayerTree::UpdateScene(SceneUpdateContext& context,
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scenic::ContainerNode& container) {
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TRACE_EVENT0("flutter", "LayerTree::UpdateScene");
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// Ensure the context is aware of the view metrics.
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context.set_dimensions(frame_size_, frame_physical_depth_,
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frame_device_pixel_ratio_);
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const auto& metrics = context.metrics();
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FML_DCHECK(metrics->scale_x > 0.0f);
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FML_DCHECK(metrics->scale_y > 0.0f);
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FML_DCHECK(metrics->scale_z > 0.0f);
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SceneUpdateContext::Transform transform(context, // context
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1.0f / metrics->scale_x, // X
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1.0f / metrics->scale_y, // Y
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1.0f / metrics->scale_z // Z
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);
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SceneUpdateContext::Frame frame(
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context,
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SkRRect::MakeRect(
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SkRect::MakeWH(frame_size_.width(), frame_size_.height())),
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SK_ColorTRANSPARENT, SK_AlphaOPAQUE, "flutter::LayerTree");
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if (root_layer_->needs_system_composite()) {
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root_layer_->UpdateScene(context);
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}
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if (root_layer_->needs_painting()) {
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frame.AddPaintLayer(root_layer_.get());
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}
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container.AddChild(transform.entity_node());
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}
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#endif
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void LayerTree::Paint(CompositorContext::ScopedFrame& frame,
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bool ignore_raster_cache) const {
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TRACE_EVENT0("flutter", "LayerTree::Paint");
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if (!root_layer_) {
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FML_LOG(ERROR) << "The scene did not specify any layers to paint.";
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return;
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}
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SkISize canvas_size = frame.canvas()->getBaseLayerSize();
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SkNWayCanvas internal_nodes_canvas(canvas_size.width(), canvas_size.height());
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internal_nodes_canvas.addCanvas(frame.canvas());
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if (frame.view_embedder() != nullptr) {
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auto overlay_canvases = frame.view_embedder()->GetCurrentCanvases();
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for (size_t i = 0; i < overlay_canvases.size(); i++) {
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internal_nodes_canvas.addCanvas(overlay_canvases[i]);
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}
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}
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Layer::PaintContext context = {
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(SkCanvas*)&internal_nodes_canvas,
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frame.canvas(),
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frame.gr_context(),
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frame.view_embedder(),
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frame.context().raster_time(),
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frame.context().ui_time(),
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frame.context().texture_registry(),
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ignore_raster_cache ? nullptr : &frame.context().raster_cache(),
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checkerboard_offscreen_layers_,
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frame_physical_depth_,
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frame_device_pixel_ratio_};
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if (root_layer_->needs_painting())
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root_layer_->Paint(context);
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}
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sk_sp<SkPicture> LayerTree::Flatten(const SkRect& bounds) {
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TRACE_EVENT0("flutter", "LayerTree::Flatten");
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SkPictureRecorder recorder;
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auto* canvas = recorder.beginRecording(bounds);
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if (!canvas) {
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return nullptr;
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}
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MutatorsStack unused_stack;
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const Stopwatch unused_stopwatch;
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TextureRegistry unused_texture_registry;
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SkMatrix root_surface_transformation;
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// No root surface transformation. So assume identity.
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root_surface_transformation.reset();
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PrerollContext preroll_context{
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nullptr, // raster_cache (don't consult the cache)
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nullptr, // gr_context (used for the raster cache)
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nullptr, // external view embedder
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unused_stack, // mutator stack
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nullptr, // SkColorSpace* dst_color_space
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kGiantRect, // SkRect cull_rect
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false, // layer reads from surface
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unused_stopwatch, // frame time (dont care)
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unused_stopwatch, // engine time (dont care)
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unused_texture_registry, // texture registry (not supported)
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false, // checkerboard_offscreen_layers
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frame_physical_depth_, // maximum depth allowed for rendering
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frame_device_pixel_ratio_ // ratio between logical and physical
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};
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SkISize canvas_size = canvas->getBaseLayerSize();
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SkNWayCanvas internal_nodes_canvas(canvas_size.width(), canvas_size.height());
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internal_nodes_canvas.addCanvas(canvas);
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Layer::PaintContext paint_context = {
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(SkCanvas*)&internal_nodes_canvas,
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canvas, // canvas
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nullptr,
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nullptr,
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unused_stopwatch, // frame time (dont care)
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unused_stopwatch, // engine time (dont care)
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unused_texture_registry, // texture registry (not supported)
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nullptr, // raster cache
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false, // checkerboard offscreen layers
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frame_physical_depth_, // maximum depth allowed for rendering
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frame_device_pixel_ratio_ // ratio between logical and physical
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};
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// Even if we don't have a root layer, we still need to create an empty
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// picture.
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if (root_layer_) {
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root_layer_->Preroll(&preroll_context, root_surface_transformation);
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// The needs painting flag may be set after the preroll. So check it after.
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if (root_layer_->needs_painting()) {
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root_layer_->Paint(paint_context);
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}
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}
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return recorder.finishRecordingAsPicture();
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}
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} // namespace flutter
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