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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
190 lines
6.5 KiB
C++
190 lines
6.5 KiB
C++
/*
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* Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef IntRect_h
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#define IntRect_h
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#include "sky/engine/platform/geometry/IntPoint.h"
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#include "sky/engine/wtf/FastAllocBase.h"
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#include "sky/engine/wtf/Vector.h"
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#include "sky/engine/wtf/VectorTraits.h"
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struct SkRect;
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struct SkIRect;
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namespace blink {
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class FloatRect;
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class LayoutRect;
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class PLATFORM_EXPORT IntRect {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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IntRect() { }
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IntRect(const IntPoint& location, const IntSize& size)
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: m_location(location), m_size(size) { }
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IntRect(int x, int y, int width, int height)
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: m_location(IntPoint(x, y)), m_size(IntSize(width, height)) { }
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explicit IntRect(const FloatRect&); // don't do this implicitly since it's lossy
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explicit IntRect(const LayoutRect&); // don't do this implicitly since it's lossy
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IntPoint location() const { return m_location; }
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IntSize size() const { return m_size; }
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void setLocation(const IntPoint& location) { m_location = location; }
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void setSize(const IntSize& size) { m_size = size; }
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int x() const { return m_location.x(); }
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int y() const { return m_location.y(); }
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int maxX() const { return x() + width(); }
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int maxY() const { return y() + height(); }
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int width() const { return m_size.width(); }
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int height() const { return m_size.height(); }
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void setX(int x) { m_location.setX(x); }
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void setY(int y) { m_location.setY(y); }
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void setWidth(int width) { m_size.setWidth(width); }
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void setHeight(int height) { m_size.setHeight(height); }
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bool isEmpty() const { return m_size.isEmpty(); }
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// NOTE: The result is rounded to integer values, and thus may be not the exact
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// center point.
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IntPoint center() const { return IntPoint(x() + width() / 2, y() + height() / 2); }
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void move(const IntSize& size) { m_location += size; }
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void moveBy(const IntPoint& offset) { m_location.move(offset.x(), offset.y()); }
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void move(int dx, int dy) { m_location.move(dx, dy); }
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void expand(const IntSize& size) { m_size += size; }
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void expand(int dw, int dh) { m_size.expand(dw, dh); }
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void contract(const IntSize& size) { m_size -= size; }
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void contract(int dw, int dh) { m_size.expand(-dw, -dh); }
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void shiftXEdgeTo(int edge)
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{
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int delta = edge - x();
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setX(edge);
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setWidth(std::max(0, width() - delta));
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}
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void shiftMaxXEdgeTo(int edge)
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{
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int delta = edge - maxX();
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setWidth(std::max(0, width() + delta));
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}
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void shiftYEdgeTo(int edge)
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{
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int delta = edge - y();
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setY(edge);
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setHeight(std::max(0, height() - delta));
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}
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void shiftMaxYEdgeTo(int edge)
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{
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int delta = edge - maxY();
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setHeight(std::max(0, height() + delta));
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}
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IntPoint minXMinYCorner() const { return m_location; } // typically topLeft
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IntPoint maxXMinYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
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IntPoint minXMaxYCorner() const { return IntPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
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IntPoint maxXMaxYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
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bool intersects(const IntRect&) const;
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bool contains(const IntRect&) const;
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// This checks to see if the rect contains x,y in the traditional sense.
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// Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py).
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bool contains(int px, int py) const
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{ return px >= x() && px < maxX() && py >= y() && py < maxY(); }
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bool contains(const IntPoint& point) const { return contains(point.x(), point.y()); }
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void intersect(const IntRect&);
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void unite(const IntRect&);
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void uniteIfNonZero(const IntRect&);
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void inflateX(int dx)
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{
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m_location.setX(m_location.x() - dx);
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m_size.setWidth(m_size.width() + dx + dx);
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}
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void inflateY(int dy)
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{
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m_location.setY(m_location.y() - dy);
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m_size.setHeight(m_size.height() + dy + dy);
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}
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void inflate(int d) { inflateX(d); inflateY(d); }
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void scale(float s);
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IntSize differenceToPoint(const IntPoint&) const;
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int distanceSquaredToPoint(const IntPoint& p) const { return differenceToPoint(p).diagonalLengthSquared(); }
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IntRect transposedRect() const { return IntRect(m_location.transposedPoint(), m_size.transposedSize()); }
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operator SkRect() const;
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operator SkIRect() const;
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#ifndef NDEBUG
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// Prints the rect to the screen.
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void show() const;
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#endif
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private:
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IntPoint m_location;
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IntSize m_size;
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};
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inline IntRect intersection(const IntRect& a, const IntRect& b)
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{
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IntRect c = a;
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c.intersect(b);
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return c;
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}
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inline IntRect unionRect(const IntRect& a, const IntRect& b)
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{
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IntRect c = a;
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c.unite(b);
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return c;
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}
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PLATFORM_EXPORT IntRect unionRect(const Vector<IntRect>&);
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inline bool operator==(const IntRect& a, const IntRect& b)
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{
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return a.location() == b.location() && a.size() == b.size();
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}
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inline bool operator!=(const IntRect& a, const IntRect& b)
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{
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return a.location() != b.location() || a.size() != b.size();
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}
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} // namespace blink
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WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::IntRect);
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#endif // IntRect_h
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