Eric Seidel e0fd75b5ab Make absolute and sort all Sky headers
This caused us to lose our gn check certification. :(

Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much.  I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again.  On the bright side (almost) all of
our headers are absolute now.  Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.

R=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/746023002
2014-11-20 17:42:05 -08:00

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C++

/**
* Copyright (C) 2003, 2006 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef EllipsisBox_h
#define EllipsisBox_h
#include "sky/engine/core/rendering/InlineBox.h"
namespace blink {
class HitTestRequest;
class HitTestResult;
class EllipsisBox final : public InlineBox {
public:
EllipsisBox(RenderObject& obj, const AtomicString& ellipsisStr, InlineFlowBox* parent,
int width, int height, int x, int y, bool firstLine, InlineBox* markupBox)
: InlineBox(obj, FloatPoint(x, y), width, firstLine, true, false, false, 0, 0, parent)
, m_shouldPaintMarkupBox(markupBox)
, m_height(height)
, m_str(ellipsisStr)
, m_selectionState(RenderObject::SelectionNone)
{
setHasVirtualLogicalHeight();
}
virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) override;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) override;
void setSelectionState(RenderObject::SelectionState s) { m_selectionState = s; }
IntRect selectionRect();
virtual float virtualLogicalHeight() const override { return m_height; }
private:
void paintMarkupBox(PaintInfo&, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom, RenderStyle*);
int height() const { return m_height; }
virtual RenderObject::SelectionState selectionState() override { return m_selectionState; }
void paintSelection(GraphicsContext*, const FloatPoint&, RenderStyle*, const Font&);
InlineBox* markupBox() const;
bool m_shouldPaintMarkupBox;
int m_height;
AtomicString m_str;
RenderObject::SelectionState m_selectionState;
};
} // namespace blink
#endif // EllipsisBox_h