James Robinson 53163f8b99 Teach event system about disposition and make 'consumed' disposition terminal
This introduces the notion of event disposition and allows event
targets (widgets and render objects) to consume events that should not
be processed further. This is needed by the Switch component in the
Drawer in the stocks example. The Switch is embedded in a DrawerItem.
The Switch handles the gesture tap event to toggle its state and should
handle pointer events to allow swiping and draw its own radial
reaction. The DrawerItem also handles gesture taps to allow toggling
the switch value when tapping anywhere on the drawer and to draw its
own ink splash. When tapping on the switch, both the switch's render
object and the DrawerItem's listener are in the event dispatch path.
The Switch needs to signal in some fashion that it consumed the event
so the DrawerItem does not also try to toggle the switch's state.
2015-08-03 17:31:30 -07:00

149 lines
4.5 KiB
Dart

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:sky' as sky;
import 'package:sky/base/scheduler.dart' as scheduler;
import 'package:sky/base/hit_test.dart';
import 'package:sky/rendering/box.dart';
import 'package:sky/rendering/object.dart';
int _hammingWeight(int value) {
if (value == 0)
return 0;
int weight = 0;
for (int i = 0; i < value.bitLength; ++i) {
if (value & (1 << i) != 0)
++weight;
}
return weight;
}
class PointerState {
PointerState({ this.result, this.lastPosition });
HitTestResult result;
Point lastPosition;
}
typedef void EventListener(sky.Event event);
class SkyBinding {
SkyBinding({ RenderBox root: null, RenderView renderViewOverride }) {
assert(_instance == null);
_instance = this;
sky.view.setEventCallback(_handleEvent);
sky.view.setMetricsChangedCallback(_handleMetricsChanged);
scheduler.init();
if (renderViewOverride == null) {
_renderView = new RenderView(child: root);
_renderView.attach();
_renderView.rootConstraints = _createConstraints();
_renderView.scheduleInitialLayout();
} else {
_renderView = renderViewOverride;
}
assert(_renderView != null);
scheduler.addPersistentFrameCallback(beginFrame);
assert(_instance == this);
}
static SkyBinding _instance; // used to enforce that we're a singleton
static SkyBinding get instance => _instance;
RenderView _renderView;
RenderView get renderView => _renderView;
ViewConstraints _createConstraints() {
return new ViewConstraints(size: new Size(sky.view.width, sky.view.height));
}
void _handleMetricsChanged() {
_renderView.rootConstraints = _createConstraints();
}
RenderBox get root => _renderView.child;
void set root(RenderBox value) {
_renderView.child = value;
}
void beginFrame(double timeStamp) {
RenderObject.flushLayout();
RenderObject.flushPaint();
_renderView.paintFrame();
}
final List<EventListener> _eventListeners = new List<EventListener>();
void addEventListener(EventListener e) => _eventListeners.add(e);
bool removeEventListener(EventListener e) => _eventListeners.remove(e);
void _handleEvent(sky.Event event) {
if (event is sky.PointerEvent) {
_handlePointerEvent(event);
} else if (event is sky.GestureEvent) {
HitTestResult result = new HitTestResult();
_renderView.hitTest(result, position: new Point(event.x, event.y));
dispatchEvent(event, result);
} else {
for (EventListener e in _eventListeners)
e(event);
}
}
Map<int, PointerState> _stateForPointer = new Map<int, PointerState>();
PointerState _createStateForPointer(sky.PointerEvent event, Point position) {
HitTestResult result = new HitTestResult();
_renderView.hitTest(result, position: position);
PointerState state = new PointerState(result: result, lastPosition: position);
_stateForPointer[event.pointer] = state;
return state;
}
PointerState _getOrCreateStateForPointer(event, position) {
PointerState state = _stateForPointer[event.pointer];
if (state == null)
state = _createStateForPointer(event, position);
return state;
}
EventDisposition _handlePointerEvent(sky.PointerEvent event) {
Point position = new Point(event.x, event.y);
PointerState state = _getOrCreateStateForPointer(event, position);
if (event.type == 'pointerup' || event.type == 'pointercancel') {
if (_hammingWeight(event.buttons) <= 1)
_stateForPointer.remove(event.pointer);
}
event.dx = position.x - state.lastPosition.x;
event.dy = position.y - state.lastPosition.y;
state.lastPosition = position;
return dispatchEvent(event, state.result);
}
EventDisposition dispatchEvent(sky.Event event, HitTestResult result) {
assert(result != null);
EventDisposition disposition = EventDisposition.ignored;
for (HitTestEntry entry in result.path.reversed) {
EventDisposition entryDisposition = entry.target.handleEvent(event, entry);
if (entryDisposition == EventDisposition.consumed)
return EventDisposition.consumed;
else if (entryDisposition == EventDisposition.processed)
disposition = EventDisposition.processed;
}
return disposition;
}
String toString() => 'Render Tree:\n${_renderView}';
void debugDumpRenderTree() {
toString().split('\n').forEach(print);
}
}