Jason Simmons b478563ea6 Support ahead-of-time compilation on Android in the engine (#2614)
This include build system changes for selecting Dart's precompiler mode
plus a way to locate and load the precompiled snapshot library from an
Android application
2016-04-25 10:45:23 -07:00
2016-03-24 17:15:33 -07:00
2016-03-25 09:41:48 -07:00
2016-02-04 14:05:55 -08:00
2015-07-16 10:16:42 -07:00
2015-07-16 10:16:42 -07:00
2016-03-02 14:30:03 -08:00
.gn
2015-07-16 10:16:42 -07:00
2015-07-24 12:24:05 -07:00
2016-03-29 08:39:43 -07:00
2015-07-16 10:16:42 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

Flutter is an early-stage open-source project. We are still missing core features like accessibility, text input, localization, and more. However, you can build demos and examples today. We hope you try it out and send us feedback.

Community

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Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%