9450c6d829 Move SUBTYPE_OF_SEALED_CLASS to own file, and DriverResolutionTest 603678e46c [vm, gc] Streamline the promotion allocation fast path. 8fd09304b6 [vm, gc] Force inline MarkObject into its sole caller. fb88c983e7 [vm/compiler] Switch kernel helper for background compiler to use new space. 6d575152c9 [vm/compiler] Changes in Cid range computation 2d58ea3b42 [dartdevc] fix #35554, throw NullThrownError when null is thrown 25aa35ef98 Convert ast.dart to triple-slash comment style b11cb39d66 [DDC] Support implict casts in [ForLoopStatement2]
Flutter Engine
Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
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