Mouad Debbar b20149bf11
[web] ClickDebouncer workaround for iOS Safari click behavior (#172995)
It turns out iOS Safari in some cases tracks timers that are scheduled
from within a `pointerdown` listener, and it delays the `click` event
until those timers have expired (with a max waiting time of 350ms or
so).

The `ClickDebouncer` sets a timer of 200ms to see if a `click` event is
received by then. But because of the Safari behavior explained above,
the `click` event will always arrive right after the `ClickDebouncer`'s
timer, so we always misattribute the `click` event.

Fixes https://github.com/flutter/flutter/issues/172180
2025-07-31 18:47:25 +00:00
..

Flutter Engine

Setting up the Engine development environment

See here

gclient bootstrap

Flutter engine uses gclient to manage dependencies.

If you've already cloned the flutter repository:

  1. Copy one of the engine/scripts/*.gclient to the root folder as .gclient:
    1. Googlers: copy rbe.gclient to enable faster builds with RBE
    2. Everyone else: copy standard.gclient
  2. run gclient sync from the root folder