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134 lines
5.2 KiB
C++
134 lines
5.2 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef UI_EVENTS_PLATFORM_PLATFORM_EVENT_UTILS_H_
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#define UI_EVENTS_PLATFORM_PLATFORM_EVENT_UTILS_H_
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#include "base/basictypes.h"
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#include "base/event_types.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/strings/string16.h"
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#include "ui/events/event_constants.h"
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#include "ui/events/events_export.h"
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#include "ui/events/keycodes/keyboard_codes.h"
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#include "ui/gfx/display.h"
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#include "ui/gfx/native_widget_types.h"
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namespace gfx {
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class Point;
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class Vector2d;
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}
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namespace base {
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class TimeDelta;
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}
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namespace ui {
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class Event;
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class MouseEvent;
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// Updates the list of devices for cached properties.
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EVENTS_EXPORT void UpdateDeviceList();
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// Get the EventType from a native event.
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EVENTS_EXPORT EventType
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EventTypeFromNative(const base::NativeEvent& native_event);
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// Get the EventFlags from a native event.
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EVENTS_EXPORT int EventFlagsFromNative(const base::NativeEvent& native_event);
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// Get the timestamp from a native event.
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EVENTS_EXPORT base::TimeDelta EventTimeFromNative(
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const base::NativeEvent& native_event);
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// Get the location from a native event. The coordinate system of the resultant
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// |Point| has the origin at top-left of the "root window". The nature of
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// this "root window" and how it maps to platform-specific drawing surfaces is
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// defined in ui/aura/root_window.* and ui/aura/window_tree_host*.
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// TODO(tdresser): Return gfx::PointF here. See crbug.com/337827.
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EVENTS_EXPORT gfx::Point EventLocationFromNative(
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const base::NativeEvent& native_event);
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// Gets the location in native system coordinate space.
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EVENTS_EXPORT gfx::Point EventSystemLocationFromNative(
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const base::NativeEvent& native_event);
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#if defined(USE_X11)
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// Returns the 'real' button for an event. The button reported in slave events
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// does not take into account any remapping (e.g. using xmodmap), while the
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// button reported in master events do. This is a utility function to always
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// return the mapped button.
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EVENTS_EXPORT int EventButtonFromNative(const base::NativeEvent& native_event);
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#endif
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// Returns the KeyboardCode from a native event.
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EVENTS_EXPORT KeyboardCode
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KeyboardCodeFromNative(const base::NativeEvent& native_event);
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// Returns the DOM KeyboardEvent code (physical location in the
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// keyboard) from a native event. The ownership of the return value
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// is NOT trasferred to the caller.
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EVENTS_EXPORT const char* CodeFromNative(const base::NativeEvent& native_event);
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// Returns the platform related key code. For X11, it is xksym value.
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EVENTS_EXPORT uint32
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PlatformKeycodeFromNative(const base::NativeEvent& native_event);
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// Returns true if the keyboard event is a character event rather than
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// a keystroke event.
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EVENTS_EXPORT bool IsCharFromNative(const base::NativeEvent& native_event);
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// Returns the flags of the button that changed during a press/release.
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EVENTS_EXPORT int GetChangedMouseButtonFlagsFromNative(
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const base::NativeEvent& native_event);
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// Gets the mouse wheel offsets from a native event.
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EVENTS_EXPORT gfx::Vector2d GetMouseWheelOffset(
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const base::NativeEvent& native_event);
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// Gets the touch id from a native event.
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EVENTS_EXPORT int GetTouchId(const base::NativeEvent& native_event);
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// Increases the number of times |ClearTouchIdIfReleased| needs to be called on
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// an event with a given touch id before it will actually be cleared.
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EVENTS_EXPORT void IncrementTouchIdRefCount(
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const base::NativeEvent& native_event);
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// Clear the touch id from bookkeeping if it is a release/cancel event.
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EVENTS_EXPORT void ClearTouchIdIfReleased(
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const base::NativeEvent& native_event);
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// Gets the radius along the X/Y axis from a native event. Default is 1.0.
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EVENTS_EXPORT float GetTouchRadiusX(const base::NativeEvent& native_event);
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EVENTS_EXPORT float GetTouchRadiusY(const base::NativeEvent& native_event);
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// Gets the angle of the major axis away from the X axis. Default is 0.0.
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EVENTS_EXPORT float GetTouchAngle(const base::NativeEvent& native_event);
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// Gets the force from a native_event. Normalized to be [0, 1]. Default is 0.0.
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EVENTS_EXPORT float GetTouchForce(const base::NativeEvent& native_event);
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// Gets the fling velocity from a native event. is_cancel is set to true if
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// this was a tap down, intended to stop an ongoing fling.
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EVENTS_EXPORT bool GetFlingData(const base::NativeEvent& native_event,
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float* vx,
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float* vy,
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float* vx_ordinal,
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float* vy_ordinal,
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bool* is_cancel);
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// Returns whether this is a scroll event and optionally gets the amount to be
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// scrolled. |x_offset|, |y_offset| and |finger_count| can be NULL.
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EVENTS_EXPORT bool GetScrollOffsets(const base::NativeEvent& native_event,
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float* x_offset,
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float* y_offset,
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float* x_offset_ordinal,
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float* y_offset_ordinal,
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int* finger_count);
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} // namespace ui
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#endif // UI_EVENTS_PLATFORM_PLATFORM_EVENT_UTILS_H_
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