mirror of
https://github.com/flutter/flutter.git
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154 lines
4.3 KiB
C++
154 lines
4.3 KiB
C++
/*
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* Copyright (C) 2013 Google, Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_WTF_WEAKPTR_H_
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#define SKY_ENGINE_WTF_WEAKPTR_H_
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#include "sky/engine/wtf/Noncopyable.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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#include "sky/engine/wtf/RefPtr.h"
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#include "sky/engine/wtf/ThreadSafeRefCounted.h"
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#include "sky/engine/wtf/Threading.h"
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namespace WTF {
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template<typename T>
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class WeakReference : public ThreadSafeRefCounted<WeakReference<T> > {
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WTF_MAKE_NONCOPYABLE(WeakReference<T>);
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WTF_MAKE_FAST_ALLOCATED;
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public:
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static PassRefPtr<WeakReference<T> > create(T* ptr) { return adoptRef(new WeakReference(ptr)); }
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static PassRefPtr<WeakReference<T> > createUnbound() { return adoptRef(new WeakReference()); }
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T* get() const
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{
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ASSERT(m_boundThread == currentThread());
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return m_ptr;
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}
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void clear()
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{
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ASSERT(m_boundThread == currentThread());
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m_ptr = 0;
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}
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void bindTo(T* ptr)
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{
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ASSERT(!m_ptr);
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#if ENABLE(ASSERT)
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m_boundThread = currentThread();
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#endif
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m_ptr = ptr;
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}
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private:
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WeakReference() : m_ptr(0) { }
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explicit WeakReference(T* ptr)
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: m_ptr(ptr)
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#if ENABLE(ASSERT)
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, m_boundThread(currentThread())
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#endif
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{
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}
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T* m_ptr;
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#if ENABLE(ASSERT)
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ThreadIdentifier m_boundThread;
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#endif
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};
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template<typename T>
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class WeakPtr {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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WeakPtr() { }
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WeakPtr(std::nullptr_t) { }
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WeakPtr(PassRefPtr<WeakReference<T> > ref) : m_ref(ref) { }
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T* get() const { return m_ref ? m_ref->get() : 0; }
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void clear() { m_ref.clear(); }
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T* operator->() const
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{
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ASSERT(get());
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return get();
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}
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typedef RefPtr<WeakReference<T> > (WeakPtr::*UnspecifiedBoolType);
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operator UnspecifiedBoolType() const { return get() ? &WeakPtr::m_ref : 0; }
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private:
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RefPtr<WeakReference<T> > m_ref;
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};
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template<typename T, typename U> inline bool operator==(const WeakPtr<T>& a, const WeakPtr<U>& b)
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{
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return a.get() == b.get();
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}
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template<typename T, typename U> inline bool operator!=(const WeakPtr<T>& a, const WeakPtr<U>& b)
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{
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return a.get() != b.get();
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}
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template<typename T>
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class WeakPtrFactory {
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WTF_MAKE_NONCOPYABLE(WeakPtrFactory<T>);
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WTF_MAKE_FAST_ALLOCATED;
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public:
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explicit WeakPtrFactory(T* ptr) : m_ref(WeakReference<T>::create(ptr)) { }
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WeakPtrFactory(PassRefPtr<WeakReference<T> > ref, T* ptr)
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: m_ref(ref)
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{
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m_ref->bindTo(ptr);
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}
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~WeakPtrFactory() { m_ref->clear(); }
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// We should consider having createWeakPtr populate m_ref the first time createWeakPtr is called.
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WeakPtr<T> createWeakPtr() { return WeakPtr<T>(m_ref); }
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void revokeAll()
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{
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T* ptr = m_ref->get();
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m_ref->clear();
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// We create a new WeakReference so that future calls to createWeakPtr() create nonzero WeakPtrs.
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m_ref = WeakReference<T>::create(ptr);
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}
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private:
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RefPtr<WeakReference<T> > m_ref;
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};
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} // namespace WTF
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using WTF::WeakPtr;
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using WTF::WeakPtrFactory;
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using WTF::WeakReference;
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#endif // SKY_ENGINE_WTF_WEAKPTR_H_
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