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114 lines
3.9 KiB
C++
114 lines
3.9 KiB
C++
/*
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* Copyright (C) 2012 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_EVENTS_EVENTSENDER_H_
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#define SKY_ENGINE_CORE_EVENTS_EVENTSENDER_H_
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#include "sky/engine/platform/Timer.h"
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#include "sky/engine/wtf/Vector.h"
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#include "sky/engine/wtf/text/AtomicString.h"
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namespace blink {
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template<typename T> class EventSender {
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WTF_MAKE_NONCOPYABLE(EventSender); WTF_MAKE_FAST_ALLOCATED;
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public:
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explicit EventSender(const AtomicString& eventType);
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const AtomicString& eventType() const { return m_eventType; }
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void dispatchEventSoon(T*);
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void cancelEvent(T*);
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void dispatchPendingEvents();
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#if ENABLE(ASSERT)
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bool hasPendingEvents(T* sender) const
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{
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return m_dispatchSoonList.find(sender) != kNotFound || m_dispatchingList.find(sender) != kNotFound;
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}
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#endif
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private:
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void timerFired(Timer<EventSender<T> >*) { dispatchPendingEvents(); }
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AtomicString m_eventType;
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Timer<EventSender<T> > m_timer;
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Vector<RawPtr<T> > m_dispatchSoonList;
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Vector<RawPtr<T> > m_dispatchingList;
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};
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template<typename T> EventSender<T>::EventSender(const AtomicString& eventType)
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: m_eventType(eventType)
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, m_timer(this, &EventSender::timerFired)
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{
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}
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template<typename T> void EventSender<T>::dispatchEventSoon(T* sender)
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{
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m_dispatchSoonList.append(sender);
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if (!m_timer.isActive())
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m_timer.startOneShot(0, FROM_HERE);
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}
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template<typename T> void EventSender<T>::cancelEvent(T* sender)
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{
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// Remove instances of this sender from both lists.
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// Use loops because we allow multiple instances to get into the lists.
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size_t size = m_dispatchSoonList.size();
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for (size_t i = 0; i < size; ++i) {
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if (m_dispatchSoonList[i] == sender)
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m_dispatchSoonList[i] = nullptr;
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}
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size = m_dispatchingList.size();
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for (size_t i = 0; i < size; ++i) {
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if (m_dispatchingList[i] == sender)
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m_dispatchingList[i] = nullptr;
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}
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}
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template<typename T> void EventSender<T>::dispatchPendingEvents()
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{
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// Need to avoid re-entering this function; if new dispatches are
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// scheduled before the parent finishes processing the list, they
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// will set a timer and eventually be processed.
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if (!m_dispatchingList.isEmpty())
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return;
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m_timer.stop();
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m_dispatchingList.swap(m_dispatchSoonList);
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size_t size = m_dispatchingList.size();
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for (size_t i = 0; i < size; ++i) {
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if (T* sender = m_dispatchingList[i]) {
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m_dispatchingList[i] = nullptr;
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sender->dispatchPendingEvent(this);
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}
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}
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m_dispatchingList.clear();
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}
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} // namespace blink
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#endif // SKY_ENGINE_CORE_EVENTS_EVENTSENDER_H_
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