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131 lines
5.4 KiB
C++
131 lines
5.4 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_
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#define SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_
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#include "base/basictypes.h"
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#include "base/compiler_specific.h"
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#include "base/memory/ref_counted.h"
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#include "skia/ext/platform_device.h"
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typedef struct _cairo_surface cairo_surface_t;
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// -----------------------------------------------------------------------------
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// Image byte ordering on Linux:
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//
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// Pixels are packed into 32-bit words these days. Even for 24-bit images,
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// often 8-bits will be left unused for alignment reasons. Thus, when you see
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// ARGB as the byte order you have to wonder if that's in memory order or
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// little-endian order. Here I'll write A.R.G.B to specifiy the memory order.
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//
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// GdkPixbuf's provide a nice backing store and defaults to R.G.B.A order.
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// They'll do the needed byte swapping to match the X server when drawn.
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//
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// Skia can be controled in skia/include/corecg/SkUserConfig.h (see bits about
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// SK_R32_SHIFT). For Linux we define it to be ARGB in registers. For little
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// endian machines that means B.G.R.A in memory.
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//
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// The image loaders are controlled in
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// webkit/port/platform/image-decoders/ImageDecoder.h (see setRGBA). These are
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// also configured for ARGB in registers.
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//
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// Cairo's only 32-bit mode is ARGB in registers.
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//
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// X servers commonly have a 32-bit visual with xRGB in registers (since they
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// typically don't do alpha blending of drawables at the user level. Composite
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// extensions aside.)
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//
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// We don't use GdkPixbuf because its byte order differs from the rest. Most
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// importantly, it differs from Cairo which, being a system library, is
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// something that we can't easily change.
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// -----------------------------------------------------------------------------
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namespace skia {
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// -----------------------------------------------------------------------------
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// This is the Linux bitmap backing for Skia. We create a Cairo image surface
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// to store the backing buffer. This buffer is BGRA in memory (on little-endian
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// machines).
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//
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// For now we are also using Cairo to paint to the Drawables so we provide an
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// accessor for getting the surface.
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//
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// This is all quite ok for test_shell. In the future we will want to use
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// shared memory between the renderer and the main process at least. In this
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// case we'll probably create the buffer from a precreated region of memory.
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// -----------------------------------------------------------------------------
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class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice {
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public:
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// Create a BitmapPlatformDeviceLinux from an already constructed bitmap;
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// you should probably be using Create(). This may become private later if
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// we ever have to share state between some native drawing UI and Skia, like
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// the Windows and Mac versions of this class do.
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//
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// This object takes ownership of @cairo.
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BitmapPlatformDevice(const SkBitmap& other, cairo_t* cairo);
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~BitmapPlatformDevice() override;
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// Constructs a device with size |width| * |height| with contents initialized
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// to zero. |is_opaque| should be set if the caller knows the bitmap will be
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// completely opaque and allows some optimizations.
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static BitmapPlatformDevice* Create(int width, int height, bool is_opaque);
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// Performs the same construction as Create.
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// Other ports require a separate construction routine because Create does not
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// initialize the bitmap to 0.
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static BitmapPlatformDevice* CreateAndClear(int width, int height,
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bool is_opaque);
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// This doesn't take ownership of |data|. If |data| is NULL, the contents
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// of the device are initialized to 0.
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static BitmapPlatformDevice* Create(int width, int height, bool is_opaque,
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uint8_t* data);
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// Overridden from SkBaseDevice:
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void setMatrixClip(const SkMatrix& transform,
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const SkRegion& region,
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const SkClipStack&) override;
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// Overridden from PlatformDevice:
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cairo_t* BeginPlatformPaint() override;
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protected:
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SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
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private:
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static BitmapPlatformDevice* Create(int width, int height, bool is_opaque,
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cairo_surface_t* surface);
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// Sets the transform and clip operations. This will not update the Cairo
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// context, but will mark the config as dirty. The next call of LoadConfig
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// will pick up these changes.
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void SetMatrixClip(const SkMatrix& transform, const SkRegion& region);
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// Loads the current transform and clip into the context.
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void LoadConfig();
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// Graphics context used to draw into the surface.
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cairo_t* cairo_;
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// True when there is a transform or clip that has not been set to the
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// context. The context is retrieved for every text operation, and the
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// transform and clip do not change as much. We can save time by not loading
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// the clip and transform for every one.
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bool config_dirty_;
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// Translation assigned to the context: we need to keep track of this
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// separately so it can be updated even if the context isn't created yet.
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SkMatrix transform_;
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// The current clipping
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SkRegion clip_region_;
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DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice);
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};
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} // namespace skia
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#endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_CAIRO_H_
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