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244 lines
7.6 KiB
C++
244 lines
7.6 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "mojo/edk/system/handle_table.h"
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#include <limits>
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#include "base/logging.h"
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#include "mojo/edk/system/configuration.h"
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#include "mojo/edk/system/dispatcher.h"
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namespace mojo {
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namespace system {
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HandleTable::Entry::Entry() : busy(false) {
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}
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HandleTable::Entry::Entry(const scoped_refptr<Dispatcher>& dispatcher)
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: dispatcher(dispatcher), busy(false) {
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}
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HandleTable::Entry::~Entry() {
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DCHECK(!busy);
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}
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HandleTable::HandleTable() : next_handle_(MOJO_HANDLE_INVALID + 1) {
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}
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HandleTable::~HandleTable() {
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// This should usually not be reached (the only instance should be owned by
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// the singleton |Core|, which lives forever), except in tests.
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}
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Dispatcher* HandleTable::GetDispatcher(MojoHandle handle) {
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DCHECK_NE(handle, MOJO_HANDLE_INVALID);
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HandleToEntryMap::iterator it = handle_to_entry_map_.find(handle);
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if (it == handle_to_entry_map_.end())
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return nullptr;
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return it->second.dispatcher.get();
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}
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MojoResult HandleTable::GetAndRemoveDispatcher(
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MojoHandle handle,
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scoped_refptr<Dispatcher>* dispatcher) {
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DCHECK_NE(handle, MOJO_HANDLE_INVALID);
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DCHECK(dispatcher);
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HandleToEntryMap::iterator it = handle_to_entry_map_.find(handle);
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if (it == handle_to_entry_map_.end())
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return MOJO_RESULT_INVALID_ARGUMENT;
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if (it->second.busy)
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return MOJO_RESULT_BUSY;
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*dispatcher = it->second.dispatcher;
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handle_to_entry_map_.erase(it);
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return MOJO_RESULT_OK;
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}
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MojoHandle HandleTable::AddDispatcher(
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const scoped_refptr<Dispatcher>& dispatcher) {
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if (handle_to_entry_map_.size() >= GetConfiguration().max_handle_table_size)
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return MOJO_HANDLE_INVALID;
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return AddDispatcherNoSizeCheck(dispatcher);
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}
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std::pair<MojoHandle, MojoHandle> HandleTable::AddDispatcherPair(
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const scoped_refptr<Dispatcher>& dispatcher0,
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const scoped_refptr<Dispatcher>& dispatcher1) {
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if (handle_to_entry_map_.size() + 1 >=
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GetConfiguration().max_handle_table_size)
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return std::make_pair(MOJO_HANDLE_INVALID, MOJO_HANDLE_INVALID);
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return std::make_pair(AddDispatcherNoSizeCheck(dispatcher0),
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AddDispatcherNoSizeCheck(dispatcher1));
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}
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bool HandleTable::AddDispatcherVector(const DispatcherVector& dispatchers,
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MojoHandle* handles) {
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size_t max_message_num_handles = GetConfiguration().max_message_num_handles;
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size_t max_handle_table_size = GetConfiguration().max_handle_table_size;
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DCHECK_LE(dispatchers.size(), max_message_num_handles);
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DCHECK(handles);
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DCHECK_LT(
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static_cast<uint64_t>(max_handle_table_size) + max_message_num_handles,
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std::numeric_limits<size_t>::max())
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<< "Addition may overflow";
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if (handle_to_entry_map_.size() + dispatchers.size() > max_handle_table_size)
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return false;
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for (size_t i = 0; i < dispatchers.size(); i++) {
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if (dispatchers[i]) {
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handles[i] = AddDispatcherNoSizeCheck(dispatchers[i]);
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} else {
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LOG(WARNING) << "Invalid dispatcher at index " << i;
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handles[i] = MOJO_HANDLE_INVALID;
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}
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}
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return true;
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}
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MojoResult HandleTable::MarkBusyAndStartTransport(
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MojoHandle disallowed_handle,
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const MojoHandle* handles,
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uint32_t num_handles,
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std::vector<DispatcherTransport>* transports) {
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DCHECK_NE(disallowed_handle, MOJO_HANDLE_INVALID);
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DCHECK(handles);
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DCHECK_LE(num_handles, GetConfiguration().max_message_num_handles);
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DCHECK(transports);
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DCHECK_EQ(transports->size(), num_handles);
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std::vector<Entry*> entries(num_handles);
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// First verify all the handles and get their dispatchers.
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uint32_t i;
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MojoResult error_result = MOJO_RESULT_INTERNAL;
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for (i = 0; i < num_handles; i++) {
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// Sending your own handle is not allowed (and, for consistency, returns
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// "busy").
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if (handles[i] == disallowed_handle) {
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error_result = MOJO_RESULT_BUSY;
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break;
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}
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HandleToEntryMap::iterator it = handle_to_entry_map_.find(handles[i]);
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if (it == handle_to_entry_map_.end()) {
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error_result = MOJO_RESULT_INVALID_ARGUMENT;
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break;
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}
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entries[i] = &it->second;
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if (entries[i]->busy) {
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error_result = MOJO_RESULT_BUSY;
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break;
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}
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// Note: By marking the handle as busy here, we're also preventing the
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// same handle from being sent multiple times in the same message.
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entries[i]->busy = true;
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// Try to start the transport.
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DispatcherTransport transport =
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Dispatcher::HandleTableAccess::TryStartTransport(
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entries[i]->dispatcher.get());
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if (!transport.is_valid()) {
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// Only log for Debug builds, since this is not a problem with the system
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// code, but with user code.
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DLOG(WARNING) << "Likely race condition in user code detected: attempt "
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"to transfer handle " << handles[i]
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<< " while it is in use on a different thread";
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// Unset the busy flag (since it won't be unset below).
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entries[i]->busy = false;
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error_result = MOJO_RESULT_BUSY;
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break;
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}
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// Check if the dispatcher is busy (e.g., in a two-phase read/write).
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// (Note that this must be done after the dispatcher's lock is acquired.)
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if (transport.IsBusy()) {
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// Unset the busy flag and end the transport (since it won't be done
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// below).
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entries[i]->busy = false;
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transport.End();
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error_result = MOJO_RESULT_BUSY;
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break;
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}
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// Hang on to the transport (which we'll need to end the transport).
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(*transports)[i] = transport;
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}
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if (i < num_handles) {
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DCHECK_NE(error_result, MOJO_RESULT_INTERNAL);
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// Unset the busy flags and release the locks.
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for (uint32_t j = 0; j < i; j++) {
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DCHECK(entries[j]->busy);
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entries[j]->busy = false;
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(*transports)[j].End();
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}
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return error_result;
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}
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return MOJO_RESULT_OK;
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}
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MojoHandle HandleTable::AddDispatcherNoSizeCheck(
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const scoped_refptr<Dispatcher>& dispatcher) {
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DCHECK(dispatcher);
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DCHECK_LT(handle_to_entry_map_.size(),
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GetConfiguration().max_handle_table_size);
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DCHECK_NE(next_handle_, MOJO_HANDLE_INVALID);
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// TODO(vtl): Maybe we want to do something different/smarter. (Or maybe try
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// assigning randomly?)
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while (handle_to_entry_map_.find(next_handle_) !=
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handle_to_entry_map_.end()) {
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next_handle_++;
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if (next_handle_ == MOJO_HANDLE_INVALID)
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next_handle_++;
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}
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MojoHandle new_handle = next_handle_;
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handle_to_entry_map_[new_handle] = Entry(dispatcher);
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next_handle_++;
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if (next_handle_ == MOJO_HANDLE_INVALID)
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next_handle_++;
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return new_handle;
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}
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void HandleTable::RemoveBusyHandles(const MojoHandle* handles,
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uint32_t num_handles) {
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DCHECK(handles);
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DCHECK_LE(num_handles, GetConfiguration().max_message_num_handles);
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for (uint32_t i = 0; i < num_handles; i++) {
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HandleToEntryMap::iterator it = handle_to_entry_map_.find(handles[i]);
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DCHECK(it != handle_to_entry_map_.end());
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DCHECK(it->second.busy);
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it->second.busy = false; // For the sake of a |DCHECK()|.
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handle_to_entry_map_.erase(it);
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}
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}
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void HandleTable::RestoreBusyHandles(const MojoHandle* handles,
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uint32_t num_handles) {
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DCHECK(handles);
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DCHECK_LE(num_handles, GetConfiguration().max_message_num_handles);
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for (uint32_t i = 0; i < num_handles; i++) {
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HandleToEntryMap::iterator it = handle_to_entry_map_.find(handles[i]);
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DCHECK(it != handle_to_entry_map_.end());
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DCHECK(it->second.busy);
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it->second.busy = false;
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}
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}
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} // namespace system
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} // namespace mojo
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