mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
114 lines
4.1 KiB
C++
114 lines
4.1 KiB
C++
/*
|
|
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
|
|
* (C) 2000 Antti Koivisto (koivisto@kde.org)
|
|
* (C) 2000 Dirk Mueller (mueller@kde.org)
|
|
* (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
|
|
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
|
|
* Copyright (C) 2009 Google Inc. All rights reserved.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public License
|
|
* along with this library; see the file COPYING.LIB. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef SKY_ENGINE_CORE_RENDERING_PAINTINFO_H_
|
|
#define SKY_ENGINE_CORE_RENDERING_PAINTINFO_H_
|
|
|
|
#include <limits>
|
|
#include "sky/engine/core/rendering/PaintPhase.h"
|
|
#include "sky/engine/platform/geometry/IntRect.h"
|
|
#include "sky/engine/platform/geometry/LayoutRect.h"
|
|
#include "sky/engine/platform/graphics/GraphicsContext.h"
|
|
#include "sky/engine/platform/transforms/AffineTransform.h"
|
|
#include "sky/engine/wtf/HashMap.h"
|
|
#include "sky/engine/wtf/ListHashSet.h"
|
|
|
|
namespace blink {
|
|
|
|
class RenderInline;
|
|
class RenderLayerModelObject;
|
|
class RenderObject;
|
|
|
|
/*
|
|
* Paint the object and its children, clipped by (x|y|w|h).
|
|
* (tx|ty) is the calculated position of the parent
|
|
*/
|
|
struct PaintInfo {
|
|
PaintInfo(GraphicsContext* newContext, const IntRect& newRect, PaintPhase newPhase,
|
|
RenderObject* newPaintingRoot = 0, ListHashSet<RenderInline*>* newOutlineObjects = 0,
|
|
const RenderLayerModelObject* newPaintContainer = 0)
|
|
: context(newContext)
|
|
, rect(newRect)
|
|
, phase(newPhase)
|
|
, paintingRoot(newPaintingRoot)
|
|
, m_paintContainer(newPaintContainer)
|
|
, m_outlineObjects(newOutlineObjects)
|
|
{
|
|
}
|
|
|
|
void updatePaintingRootForChildren(const RenderObject* renderer)
|
|
{
|
|
if (!paintingRoot)
|
|
return;
|
|
|
|
// If we're the painting root, kids draw normally, and see root of 0.
|
|
if (paintingRoot == renderer) {
|
|
paintingRoot = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
bool shouldPaintWithinRoot(const RenderObject* renderer) const
|
|
{
|
|
return !paintingRoot || paintingRoot == renderer;
|
|
}
|
|
|
|
void applyTransform(const AffineTransform& localToAncestorTransform, bool identityStatusUnknown = true)
|
|
{
|
|
if (identityStatusUnknown && localToAncestorTransform.isIdentity())
|
|
return;
|
|
|
|
context->concatCTM(localToAncestorTransform);
|
|
|
|
if (rect == infiniteRect())
|
|
return;
|
|
|
|
if (localToAncestorTransform.isInvertible())
|
|
rect = localToAncestorTransform.inverse().mapRect(rect);
|
|
else
|
|
rect.setSize(IntSize(0, 0));
|
|
}
|
|
|
|
static IntRect infiniteRect() { return IntRect(LayoutRect::infiniteRect()); }
|
|
const RenderLayerModelObject* paintContainer() const { return m_paintContainer; }
|
|
|
|
ListHashSet<RenderInline*>* outlineObjects() { return m_outlineObjects; }
|
|
void setOutlineObjects(ListHashSet<RenderInline*>* objects) { m_outlineObjects = objects; }
|
|
|
|
// FIXME: Introduce setters/getters at some point. Requires a lot of changes throughout rendering/.
|
|
GraphicsContext* context;
|
|
IntRect rect;
|
|
PaintPhase phase;
|
|
RenderObject* paintingRoot; // used to draw just one element and its visual kids
|
|
|
|
private:
|
|
const RenderLayerModelObject* m_paintContainer; // the layer object that originates the current painting
|
|
ListHashSet<RenderInline*>* m_outlineObjects; // used to list outlines that should be painted by a block with inline children
|
|
};
|
|
|
|
} // namespace blink
|
|
|
|
#endif // SKY_ENGINE_CORE_RENDERING_PAINTINFO_H_
|