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I wrote a script to do this which is attached to the bug. TBR=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/736373003
78 lines
2.7 KiB
C++
78 lines
2.7 KiB
C++
/*
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* Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
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* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
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* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_HTML_CANVAS_PATH2D_H_
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#define SKY_ENGINE_CORE_HTML_CANVAS_PATH2D_H_
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#include "sky/engine/bindings/core/v8/ScriptWrappable.h"
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#include "sky/engine/core/html/canvas/CanvasPathMethods.h"
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#include "sky/engine/platform/heap/Handle.h"
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#include "sky/engine/platform/transforms/AffineTransform.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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#include "sky/engine/wtf/RefCounted.h"
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namespace blink {
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class Path2D final : public RefCounted<Path2D>, public CanvasPathMethods, public ScriptWrappable {
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DEFINE_WRAPPERTYPEINFO();
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WTF_MAKE_FAST_ALLOCATED;
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WTF_MAKE_NONCOPYABLE(Path2D);
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public:
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static PassRefPtr<Path2D> create() { return adoptRef(new Path2D); }
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static PassRefPtr<Path2D> create(Path2D* path) { return adoptRef(new Path2D(path)); }
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static PassRefPtr<Path2D> create(const Path& path) { return adoptRef(new Path2D(path)); }
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const Path& path() const { return m_path; }
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void addPath(Path2D* path)
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{
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m_path.addPath(path->path(), AffineTransform(1, 0, 0, 1, 0, 0));
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}
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virtual ~Path2D() { }
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private:
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Path2D() : CanvasPathMethods()
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{
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}
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Path2D(const Path& path)
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: CanvasPathMethods(path)
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{
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}
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Path2D(Path2D* path)
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: CanvasPathMethods(path->path())
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{
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}
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_HTML_CANVAS_PATH2D_H_
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